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Tearscape

Feb 2, 2026 Action $14.99
Developer NERDS TAKE OVER Publisher NERDS TAKE OVER
T
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Tearscape is an action-adventure RPG set for release in 2026. The game has garnered 271 Steam reviews prior to its launch. Developer and publisher attribution are not yet imported.

Overview

Tearscape is a 2026 Action game developed by NERDS TAKE OVER and published by NERDS TAKE OVER. On Steam it has gathered 326 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer NERDS TAKE OVER with publisher NERDS TAKE OVER is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 23,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Tearscape can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

326

Positive

91%

Steam appid

3216340

Engine

Unknown

Players (snapshot)

6

Historical snapshot ·

Sales estimate

v1.0

10K to 23K

units (median: 16K)

≈ $84K to $195K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 23K
+ How is this calculated?
326 reviews × NB(50) = 16,300 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_91% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Tearscape at roughly 10,000 to 23,000 copies, with a median around 16,000, derived from its 326 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $140K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $14.99

Across 12 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-05-31.

$12 $14 $16 05-3106-0207-1607-1907-2107-24 2026-05-31: $14.99 2026-06-01: $14.99 2026-06-02: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-05-31: $14.99 (tracked-window low) 2026-06-01: $14.99 (tracked-window low) 2026-06-02: $14.99 (tracked-window low) 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-24: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:43 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureIndieRPG

Frequently asked questions

How many copies has Tearscape sold?
indielist estimates Tearscape has sold between 9,780 and 22,820 units (median 16,300), derived from its 326 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Tearscape?
Tearscape was developed by NERDS TAKE OVER and published by NERDS TAKE OVER.
Who published Tearscape?
Tearscape was published by NERDS TAKE OVER, developed by NERDS TAKE OVER. See NERDS TAKE OVER's full catalogue and submission status on indielist.
When was Tearscape released?
Tearscape was released in 2026.
How many reviews does Tearscape have on Steam?
Tearscape has 326 Steam reviews, of which 91% are positive.
Is Tearscape worth playing?
Steam players rate Tearscape 91% positive across 326 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Tearscape can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, NERDS TAKE OVER's other releases and NERDS TAKE OVER's wider catalog are one click away, letting developers benchmark where Tearscape sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Tearscape page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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