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The Enchanted Cave 2

Jun 3, 2015 Indie $9.99
Developer dustinaux Publisher dustinaux
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The Enchanted Cave 2 header

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Indie game entry in the budget tier, with The Enchanted Cave 2 priced at $9.99. Released in 2015, it has 724 Steam reviews listed as mixed, and the developer and publisher are both dustinaux, indicating a self-published release.

Overview

The Enchanted Cave 2 is a 2015 Indie game developed by dustinaux and published by dustinaux. On Steam it has gathered 733 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer dustinaux with publisher dustinaux is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 37,000 to 87,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Enchanted Cave 2 can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

733

Positive

90%

Steam appid

368610

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

37K to 87K

units (median: 62K)

≈ $213K to $498K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

37K median 87K
+ How is this calculated?
733 reviews × NB(85) = 62,305 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_90% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Enchanted Cave 2 at roughly 37,000 to 87,000 copies, with a median around 62,000, derived from its 733 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $356K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1607-1807-1907-2107-22 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 18:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieRPG

Frequently asked questions

How many copies has The Enchanted Cave 2 sold?
indielist estimates The Enchanted Cave 2 has sold between 37,383 and 87,227 units (median 62,305), derived from its 733 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Enchanted Cave 2?
The Enchanted Cave 2 was developed by dustinaux and published by dustinaux.
Who published The Enchanted Cave 2?
The Enchanted Cave 2 was published by dustinaux, developed by dustinaux. See dustinaux's full catalogue and submission status on indielist.
When was The Enchanted Cave 2 released?
The Enchanted Cave 2 was released in 2015.
How many reviews does The Enchanted Cave 2 have on Steam?
The Enchanted Cave 2 has 733 Steam reviews, of which 90% are positive.
Is The Enchanted Cave 2 worth playing?
Steam players rate The Enchanted Cave 2 90% positive across 733 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Enchanted Cave 2 can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, dustinaux's other releases and dustinaux's wider catalog are one click away, letting developers benchmark where The Enchanted Cave 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Enchanted Cave 2 page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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