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The Great Villainess: Strategy of Lily

Jul 23, 2025 Indie $29.99
Developer Alliance Arts Publisher Alliance Arts
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Indie game The Great Villainess: Strategy of Lily comes from developer and publisher alliance-arts, with a 2025 release and a $29.99 initial price. On Steam it has 1,389 reviews listed as mixed with 0% positive, giving buyers a clear caution signal.

Overview

The Great Villainess: Strategy of Lily is a 2025 Indie game developed by Alliance Arts and published by Alliance Arts. On Steam it has gathered 1,480 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $30. The pairing of developer Alliance Arts with publisher Alliance Arts is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 49,000 to 114,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, The Great Villainess: Strategy of Lily can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,480

Positive

86%

Steam appid

2454960

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

49K to 114K

units (median: 81K)

≈ $837K to $2.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

49K median 114K
+ How is this calculated?
1,480 reviews × NB(55) = 81,400 median units
Factor Adjustment
base +50
year_2025 -10
price_$30 +5
positive_86% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for The Great Villainess: Strategy of Lily at roughly 49,000 to 114,000 copies, with a median around 81,000, derived from its 1,480 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $29.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $29.99 to $29.99. The tracked-window low was $29.99 on 2026-07-15.

$26 $29 $33 07-1507-1607-1807-1907-2107-22 2026-07-15: $29.99 2026-07-16: $29.99 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 2026-07-15: $29.99 (tracked-window low) 2026-07-16: $29.99 (tracked-window low) 2026-07-17: $29.99 (tracked-window low) 2026-07-18: $29.99 (tracked-window low) 2026-07-19: $29.99 (tracked-window low) 2026-07-20: $29.99 (tracked-window low) 2026-07-21: $29.99 (tracked-window low) 2026-07-22: $29.99 (tracked-window low) Tracked-window low: $29.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $29.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has The Great Villainess: Strategy of Lily sold?
indielist estimates The Great Villainess: Strategy of Lily has sold between 48,840 and 113,960 units (median 81,400), derived from its 1,480 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed The Great Villainess: Strategy of Lily?
The Great Villainess: Strategy of Lily was developed by Alliance Arts and published by Alliance Arts.
Who published The Great Villainess: Strategy of Lily?
The Great Villainess: Strategy of Lily was published by Alliance Arts, developed by Alliance Arts. See Alliance Arts's full catalogue and submission status on indielist.
When was The Great Villainess: Strategy of Lily released?
The Great Villainess: Strategy of Lily was released in 2025.
How many reviews does The Great Villainess: Strategy of Lily have on Steam?
The Great Villainess: Strategy of Lily has 1,480 Steam reviews, of which 86% are positive.
Is The Great Villainess: Strategy of Lily worth playing?
Steam players rate The Great Villainess: Strategy of Lily 86% positive across 1,480 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like The Great Villainess: Strategy of Lily can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Alliance Arts's other releases and Alliance Arts's wider catalog are one click away, letting developers benchmark where The Great Villainess: Strategy of Lily sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same The Great Villainess: Strategy of Lily page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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