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Total Chaos

Nov 20, 2025 Action $24.99
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Total Chaos header

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Action indie game Total Chaos comes from developer trigger-happy-interactive and publisher apogee-entertainment. Released in 2025 at $24.99, it has 1,366 Steam reviews listed as 0% positive - mixed; engine information is unknown.

Overview

Total Chaos is a 2025 Action game developed by Trigger Happy Interactive and published by Apogee Entertainment. On Steam it has gathered 1,491 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $25. The pairing of developer Trigger Happy Interactive with publisher Apogee Entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 49,000 to 115,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Total Chaos can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,491

Positive

87%

Steam appid

2208350

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

49K to 115K

units (median: 82K)

≈ $702K to $1.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

49K median 115K
+ How is this calculated?
1,491 reviews × NB(55) = 82,005 median units
Factor Adjustment
base +50
year_2025 -10
price_$25 +5
positive_87% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Total Chaos at roughly 49,000 to 115,000 copies, with a median around 82,000, derived from its 1,491 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $14.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1607-1807-1907-2107-22 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -40%
    $14.99 Buy
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 16:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndie

Frequently asked questions

How many copies has Total Chaos sold?
indielist estimates Total Chaos has sold between 49,203 and 114,807 units (median 82,005), derived from its 1,491 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Total Chaos?
Total Chaos was developed by Trigger Happy Interactive and published by Apogee Entertainment.
Who published Total Chaos?
Total Chaos was published by Apogee Entertainment, developed by Trigger Happy Interactive. See Apogee Entertainment's full catalogue and submission status on indielist.
When was Total Chaos released?
Total Chaos was released in 2025.
How many reviews does Total Chaos have on Steam?
Total Chaos has 1,491 Steam reviews, of which 87% are positive.
Is Total Chaos worth playing?
Steam players rate Total Chaos 87% positive across 1,491 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Total Chaos can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Trigger Happy Interactive's other releases and Apogee Entertainment's wider catalog are one click away, letting developers benchmark where Total Chaos sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Total Chaos page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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