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Empire TV Tycoon

Oct 20, 2015 Casual $9.99
Developer Dreamsite Games Publisher Dreamsite Games
E
Empire TV Tycoon header

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Casual indie game about TV management, Empire TV Tycoon launched in 2015 from Dreamsite Games, which is also the publisher. It has 819 Steam reviews marked mixed and an initial $9.99 price point for budget-focused buyers.

Overview

Empire TV Tycoon is a 2015 Casual game developed by Dreamsite Games and published by Dreamsite Games. On Steam it has gathered 822 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Dreamsite Games with publisher Dreamsite Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 30,000 to 69,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Empire TV Tycoon can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

822

Positive

79%

Steam appid

377900

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

30K to 69K

units (median: 49K)

≈ $169K to $394K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

30K median 69K
+ How is this calculated?
822 reviews × NB(60) = 49,320 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_79% 0
genre_Casual -15
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Empire TV Tycoon at roughly 30,000 to 69,000 copies, with a median around 49,000, derived from its 822 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $281K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1607-1807-1907-2107-22 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 06:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has Empire TV Tycoon sold?
indielist estimates Empire TV Tycoon has sold between 29,592 and 69,048 units (median 49,320), derived from its 822 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Empire TV Tycoon?
Empire TV Tycoon was developed by Dreamsite Games and published by Dreamsite Games.
Who published Empire TV Tycoon?
Empire TV Tycoon was published by Dreamsite Games, developed by Dreamsite Games. See Dreamsite Games's full catalogue and submission status on indielist.
When was Empire TV Tycoon released?
Empire TV Tycoon was released in 2015.
How many reviews does Empire TV Tycoon have on Steam?
Empire TV Tycoon has 822 Steam reviews, of which 79% are positive.
Is Empire TV Tycoon worth playing?
Steam players rate Empire TV Tycoon 79% positive across 822 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Empire TV Tycoon can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Dreamsite Games's other releases and Dreamsite Games's wider catalog are one click away, letting developers benchmark where Empire TV Tycoon sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Empire TV Tycoon page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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