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Endoparasitic

Oct 24, 2022 Indie $9.99
Developer Miziziziz Publisher Deep Root Interactive
E
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An indie game from miziziziz, Endoparasitic sits in the primary indie genre with no listed Steam tags or notable engine data. It launched in 2022 via Deep Root Interactive, has 2,837 Steam reviews marked mixed at 0% positive, and carries a $9.99 initial price.

Overview

Endoparasitic is a 2022 Indie game developed by Miziziziz and published by Deep Root Interactive. On Steam it has gathered 2,884 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Miziziziz with publisher Deep Root Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 95,000 to 222,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Endoparasitic can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,884

Positive

94%

Steam appid

2124780

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

95K to 222K

units (median: 159K)

≈ $543K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

95K median 222K
+ How is this calculated?
2,884 reviews × NB(55) = 158,620 median units
Factor Adjustment
base +50
year_2022 0
price_$10 -5
positive_94% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Endoparasitic at roughly 95,000 to 222,000 copies, with a median around 159,000, derived from its 2,884 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $905K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1607-1807-1907-2107-22 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 14:04 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

Indie

Frequently asked questions

How many copies has Endoparasitic sold?
indielist estimates Endoparasitic has sold between 95,172 and 222,068 units (median 158,620), derived from its 2,884 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Endoparasitic?
Endoparasitic was developed by Miziziziz and published by Deep Root Interactive.
Who published Endoparasitic?
Endoparasitic was published by Deep Root Interactive, developed by Miziziziz. See Deep Root Interactive's full catalogue and submission status on indielist.
When was Endoparasitic released?
Endoparasitic was released in 2022.
How many reviews does Endoparasitic have on Steam?
Endoparasitic has 2,884 Steam reviews, of which 94% are positive.
Is Endoparasitic worth playing?
Steam players rate Endoparasitic 94% positive across 2,884 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Endoparasitic can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Miziziziz's other releases and Deep Root Interactive's wider catalog are one click away, letting developers benchmark where Endoparasitic sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Endoparasitic page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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