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Factory Town Idle

Jan 8, 2024 Casual $4.99
Developer Erik Asmussen Publisher Erik Asmussen
F
Factory Town Idle header

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Casual indie game with an idle factory-town angle, Factory Town Idle targets players looking for low-pressure management play. Released in 2024 by developer/publisher erik-asmussen, it has 1,237 Steam reviews at 91% positive and a $4.99 budget price.

Overview

Factory Town Idle is a 2024 Casual game developed by Erik Asmussen and published by Erik Asmussen. On Steam it has gathered 1,219 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $5. The pairing of developer Erik Asmussen with publisher Erik Asmussen is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 18,000 to 43,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Factory Town Idle can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,219

Positive

91%

Steam appid

2207490

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

18K to 43K

units (median: 30K)

≈ $52K to $122K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

18K median 43K
+ How is this calculated?
1,219 reviews × NB(25) = 30,475 median units
Factor Adjustment
base +50
year_2024 0
price_$5 -20
positive_91% +10
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Factory Town Idle at roughly 18,000 to 43,000 copies, with a median around 30,000, derived from its 1,219 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $87K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $1.24

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.24 to $4.99. The tracked-window low was $1.24 on 2026-07-15.

$0 $3 $6 07-1507-1607-1807-1907-2107-22 2026-07-15: $1.24 2026-07-16: $1.24 2026-07-17: $1.24 2026-07-18: $1.24 2026-07-19: $1.24 2026-07-20: $1.24 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-15: $1.24 (tracked-window low) 2026-07-16: $1.24 (tracked-window low) 2026-07-17: $1.24 (tracked-window low) 2026-07-18: $1.24 (tracked-window low) 2026-07-19: $1.24 (tracked-window low) 2026-07-20: $1.24 (tracked-window low) 2026-07-21: $4.99 2026-07-22: $4.99 Tracked-window low: $1.24 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 08:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

CasualIndieSimulation

Frequently asked questions

How many copies has Factory Town Idle sold?
indielist estimates Factory Town Idle has sold between 18,285 and 42,665 units (median 30,475), derived from its 1,219 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Factory Town Idle?
Factory Town Idle was developed by Erik Asmussen and published by Erik Asmussen.
Who published Factory Town Idle?
Factory Town Idle was published by Erik Asmussen, developed by Erik Asmussen. See Erik Asmussen's full catalogue and submission status on indielist.
When was Factory Town Idle released?
Factory Town Idle was released in 2024.
How many reviews does Factory Town Idle have on Steam?
Factory Town Idle has 1,219 Steam reviews, of which 91% are positive.
Is Factory Town Idle worth playing?
Steam players rate Factory Town Idle 91% positive across 1,219 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Factory Town Idle can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Erik Asmussen's other releases and Erik Asmussen's wider catalog are one click away, letting developers benchmark where Factory Town Idle sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Factory Town Idle page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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