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Heaven Will Be Mine

Jul 25, 2018 Indie $14.99
Developer Pillow Fight Publisher Pillow Fight
H
Heaven Will Be Mine header

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An indie game from pillow-fight, Heaven Will Be Mine launched in 2018 and was published by the same studio. Its Steam profile lists 678 reviews with a mixed rating shown as 0% positive, and the initial price was $14.99.

Overview

Heaven Will Be Mine is a 2018 Indie game developed by Pillow Fight and published by Pillow Fight. On Steam it has gathered 687 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Pillow Fight with publisher Pillow Fight is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 31,000 to 72,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Heaven Will Be Mine can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

687

Positive

92%

Steam appid

836450

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

31K to 72K

units (median: 52K)

≈ $265K to $618K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

31K median 72K
+ How is this calculated?
687 reviews × NB(75) = 51,525 median units
Factor Adjustment
base +50
year_2018 +15
price_$15 0
positive_92% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Heaven Will Be Mine at roughly 31,000 to 72,000 copies, with a median around 52,000, derived from its 687 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $441K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.74

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.74 to $14.99. The tracked-window low was $9.74 on 2026-07-21.

$8 $12 $16 07-1507-1607-1807-1907-2107-22 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $9.74 2026-07-22: $9.74 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $9.74 (tracked-window low) 2026-07-22: $9.74 (tracked-window low) Tracked-window low: $9.74 on 2026-07-21

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -35%
    $9.74 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 08:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

Indie

Frequently asked questions

How many copies has Heaven Will Be Mine sold?
indielist estimates Heaven Will Be Mine has sold between 30,915 and 72,135 units (median 51,525), derived from its 687 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Heaven Will Be Mine?
Heaven Will Be Mine was developed by Pillow Fight and published by Pillow Fight.
Who published Heaven Will Be Mine?
Heaven Will Be Mine was published by Pillow Fight, developed by Pillow Fight. See Pillow Fight's full catalogue and submission status on indielist.
When was Heaven Will Be Mine released?
Heaven Will Be Mine was released in 2018.
How many reviews does Heaven Will Be Mine have on Steam?
Heaven Will Be Mine has 687 Steam reviews, of which 92% are positive.
Is Heaven Will Be Mine worth playing?
Steam players rate Heaven Will Be Mine 92% positive across 687 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Heaven Will Be Mine can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Pillow Fight's other releases and Pillow Fight's wider catalog are one click away, letting developers benchmark where Heaven Will Be Mine sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Heaven Will Be Mine page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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