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Kona

Mar 17, 2017 Adventure $14.99
Developer Parabole Publisher Parabole
K
Kona header

Profile updated

Adventure indie game Kona comes from Parabole, which also publishes it. Released in 2017, it has 3,653 Steam reviews with 83% positive, a mostly positive signal for players weighing a modestly reviewed title at its $14.99 initial price.

Overview

Kona is a 2017 Adventure game developed by Parabole and published by Parabole. On Steam it has gathered 2,754 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Parabole with publisher Parabole is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 149,000 to 347,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Kona can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

2,754

Positive

83%

Steam appid

365160

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

149K to 347K

units (median: 248K)

≈ $1.3M to $3.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

149K median 347K
+ How is this calculated?
2,754 reviews × NB(90) = 247,860 median units
Factor Adjustment
base +50
year_2017 +30
price_$15 0
positive_83% 0
genre_Adventure +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Kona at roughly 149,000 to 347,000 copies, with a median around 248,000, derived from its 2,754 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $14.99

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-17.

$12 $14 $16 07-1707-1807-1907-2007-2107-22 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • GOG.com
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 04:48 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has Kona sold?
indielist estimates Kona has sold between 148,716 and 347,004 units (median 247,860), derived from its 2,754 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Kona?
Kona was developed by Parabole and published by Parabole.
Who published Kona?
Kona was published by Parabole, developed by Parabole. See Parabole's full catalogue and submission status on indielist.
When was Kona released?
Kona was released in 2017.
How many reviews does Kona have on Steam?
Kona has 2,754 Steam reviews, of which 83% are positive.
Is Kona worth playing?
Steam players rate Kona 83% positive across 2,754 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Kona can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Parabole's other releases and Parabole's wider catalog are one click away, letting developers benchmark where Kona sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Kona page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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