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Regions Of Ruin

Feb 5, 2018 Action $11.99
Developer Gameclaw Studio Publisher Raw Fury
R
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Action indie game Regions Of Ruin launched in 2018 from Gameclaw Studio, with Raw Fury as publisher. It has 4,628 Steam reviews at 86% positive, a very positive signal for a $11.99 release.

Overview

Regions Of Ruin is a 2018 Action game developed by Gameclaw Studio and published by Raw Fury. On Steam it has gathered 1,961 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $12. The pairing of developer Gameclaw Studio with publisher Raw Fury is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 88,000 to 206,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Regions Of Ruin can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,961

Positive

86%

Steam appid

680360

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

88K to 206K

units (median: 147K)

≈ $604K to $1.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

88K median 206K
+ How is this calculated?
1,961 reviews × NB(75) = 147,075 median units
Factor Adjustment
base +50
year_2018 +15
price_$12 0
positive_86% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Regions Of Ruin at roughly 88,000 to 206,000 copies, with a median around 147,000, derived from its 1,961 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $11.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $11.99 to $11.99. The tracked-window low was $11.99 on 2026-07-15.

$10 $11 $13 07-1507-1707-1807-2007-2107-24 2026-07-15: $11.99 2026-07-16: $11.99 2026-07-17: $11.99 2026-07-18: $11.99 2026-07-19: $11.99 2026-07-20: $11.99 2026-07-21: $11.99 2026-07-22: $11.99 2026-07-24: $11.99 2026-07-15: $11.99 (tracked-window low) 2026-07-16: $11.99 (tracked-window low) 2026-07-17: $11.99 (tracked-window low) 2026-07-18: $11.99 (tracked-window low) 2026-07-19: $11.99 (tracked-window low) 2026-07-20: $11.99 (tracked-window low) 2026-07-21: $11.99 (tracked-window low) 2026-07-22: $11.99 (tracked-window low) 2026-07-24: $11.99 (tracked-window low) Tracked-window low: $11.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $11.99 Buy
  • Fanatical -10%
    $12.28 Buy
  • Green Man Gaming
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:03 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureIndieRPG

Frequently asked questions

How many copies has Regions Of Ruin sold?
indielist estimates Regions Of Ruin has sold between 88,245 and 205,905 units (median 147,075), derived from its 1,961 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Regions Of Ruin?
Regions Of Ruin was developed by Gameclaw Studio and published by Raw Fury.
Who published Regions Of Ruin?
Regions Of Ruin was published by Raw Fury, developed by Gameclaw Studio. See Raw Fury's full catalogue and submission status on indielist.
When was Regions Of Ruin released?
Regions Of Ruin was released in 2018.
How many reviews does Regions Of Ruin have on Steam?
Regions Of Ruin has 1,961 Steam reviews, of which 86% are positive.
Is Regions Of Ruin worth playing?
Steam players rate Regions Of Ruin 86% positive across 1,961 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Regions Of Ruin can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Gameclaw Studio's other releases and Raw Fury's wider catalog are one click away, letting developers benchmark where Regions Of Ruin sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Regions Of Ruin page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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