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Serious Sam 3 VR: BFE

Nov 9, 2017 Action $29.99
Developer Croteam VR Publisher Devolver Digital
S
Serious Sam 3 VR: BFE header

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Action VR indie game entry in the Serious Sam series, developed by croteam-vr and published by Devolver Digital. It launched in 2017 at $29.99 and has 579 Steam reviews, listed as mixed with 0% positive in the provided data.

Overview

Serious Sam 3 VR: BFE is a 2017 Action game developed by Croteam VR and published by Devolver Digital. On Steam it has gathered 589 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, windows, and launched at $30. The pairing of developer Croteam VR with publisher Devolver Digital is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 34,000 to 78,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Serious Sam 3 VR: BFE can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

589

Positive

86%

Steam appid

567670

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

34K to 78K

units (median: 56K)

≈ $575K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

34K median 78K
+ How is this calculated?
589 reviews × NB(95) = 55,955 median units
Factor Adjustment
base +50
year_2017 +30
price_$30 +5
positive_86% +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Serious Sam 3 VR: BFE at roughly 34,000 to 78,000 copies, with a median around 56,000, derived from its 589 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $959K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $29.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $29.99 to $29.99. The tracked-window low was $29.99 on 2026-07-15.

$26 $29 $33 07-1507-1607-1807-1907-2107-22 2026-07-15: $29.99 2026-07-16: $29.99 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 2026-07-15: $29.99 (tracked-window low) 2026-07-16: $29.99 (tracked-window low) 2026-07-17: $29.99 (tracked-window low) 2026-07-18: $29.99 (tracked-window low) 2026-07-19: $29.99 (tracked-window low) 2026-07-20: $29.99 (tracked-window low) 2026-07-21: $29.99 (tracked-window low) 2026-07-22: $29.99 (tracked-window low) Tracked-window low: $29.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure

No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

ActionIndie

Frequently asked questions

How many copies has Serious Sam 3 VR: BFE sold?
indielist estimates Serious Sam 3 VR: BFE has sold between 33,573 and 78,337 units (median 55,955), derived from its 589 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Serious Sam 3 VR: BFE?
Serious Sam 3 VR: BFE was developed by Croteam VR and published by Devolver Digital.
Who published Serious Sam 3 VR: BFE?
Serious Sam 3 VR: BFE was published by Devolver Digital, developed by Croteam VR. See Devolver Digital's full catalogue and submission status on indielist.
When was Serious Sam 3 VR: BFE released?
Serious Sam 3 VR: BFE was released in 2017.
How many reviews does Serious Sam 3 VR: BFE have on Steam?
Serious Sam 3 VR: BFE has 589 Steam reviews, of which 86% are positive.
Is Serious Sam 3 VR: BFE worth playing?
Steam players rate Serious Sam 3 VR: BFE 86% positive across 589 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Serious Sam 3 VR: BFE can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Croteam VR's other releases and Devolver Digital's wider catalog are one click away, letting developers benchmark where Serious Sam 3 VR: BFE sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Serious Sam 3 VR: BFE page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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