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Spellmasons

Jan 31, 2023 Indie $19.99
Developer Octavia Blue Publisher Octavia Blue
S
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Turn-based tactics and roguelike PvE define Spellmasons, an indie game built around strategy choices and permadeath. Released in 2023 by octavia-blue, which is also the publisher, it has 1,157 Steam reviews at 92% positive and launched at $19.99.

Overview

Spellmasons is a 2023 Indie game developed by Octavia Blue and published by Octavia Blue. On Steam it has gathered 1,170 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $20. The pairing of developer Octavia Blue with publisher Octavia Blue is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 42,000 to 98,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Spellmasons can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,170

Positive

92%

Steam appid

1618380

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

42K to 98K

units (median: 70K)

≈ $481K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

42K median 98K
+ How is this calculated?
1,170 reviews × NB(60) = 70,200 median units
Factor Adjustment
base +50
year_2023 0
price_$20 0
positive_92% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Spellmasons at roughly 42,000 to 98,000 copies, with a median around 70,000, derived from its 1,170 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $802K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $19.99

Across 13 observed UTC days from 2026-06-04 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-06-04.

$17 $19 $22 06-0406-0607-1507-1707-2007-22 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 2026-06-07: $19.99 2026-06-08: $19.99 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-06-04: $19.99 (tracked-window low) 2026-06-05: $19.99 (tracked-window low) 2026-06-06: $19.99 (tracked-window low) 2026-06-07: $19.99 (tracked-window low) 2026-06-08: $19.99 (tracked-window low) 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-06-04

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 17:04 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Tags

Turn-Based TacticsRogue-likeStrategyPvEPerma Death2DTurn-Based CombatProcedural GenerationRogue-liteDeckbuildingPixel GraphicsFantasyTacticalCo-opLocal Co-OpOnline Co-OpMultiplayerSingleplayerLocal MultiplayerMagic

Frequently asked questions

How many copies has Spellmasons sold?
indielist estimates Spellmasons has sold between 42,120 and 98,280 units (median 70,200), derived from its 1,170 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Spellmasons?
Spellmasons was developed by Octavia Blue and published by Octavia Blue.
Who published Spellmasons?
Spellmasons was published by Octavia Blue, developed by Octavia Blue. See Octavia Blue's full catalogue and submission status on indielist.
When was Spellmasons released?
Spellmasons was released in 2023.
How many reviews does Spellmasons have on Steam?
Spellmasons has 1,170 Steam reviews, of which 92% are positive.
Is Spellmasons worth playing?
Steam players rate Spellmasons 92% positive across 1,170 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Spellmasons can compare it on indielist against semantically similar Indie titles such as Conquest of Elysium 5, Shogun Showdown, Wizard of Legend, Children of Morta, ranked by shared tags and genre rather than by ad spend. On the developer side, Octavia Blue's other releases and Octavia Blue's wider catalog are one click away, letting developers benchmark where Spellmasons sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Spellmasons page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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