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Teleglitch: Die More Edition

Jul 24, 2013 Action $12.99
Developer Test3 Projects Publisher Paradox Interactive
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Top-down action indie game Teleglitch: Die More Edition focuses on its action angle rather than tag-defined niches, with no Steam tags listed. Released in 2013, it has 999 Steam reviews marked mixed at 0% positive, was developed by test3-projects, and published by paradox-interactive at an initial $12.99 price.

Overview

Teleglitch: Die More Edition is a 2013 Action game developed by Test3 Projects and published by Paradox Interactive. On Steam it has gathered 1,000 player reviews, 85% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $13. The pairing of developer Test3 Projects with publisher Paradox Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 48,000 to 112,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Teleglitch: Die More Edition can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,000

Positive

85%

Steam appid

234390

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

48K to 112K

units (median: 80K)

≈ $356K to $831K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

48K median 112K
+ How is this calculated?
1,000 reviews × NB(80) = 80,000 median units
Factor Adjustment
base +50
year_2013 +30
price_$13 0
positive_85% 0
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Teleglitch: Die More Edition at roughly 48,000 to 112,000 copies, with a median around 80,000, derived from its 1,000 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $594K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $3.25

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $3.25 to $12.99. The tracked-window low was $3.25 on 2026-07-15.

$2 $8 $14 07-1507-1607-1807-1907-2107-22 2026-07-15: $3.25 2026-07-16: $3.25 2026-07-17: $3.25 2026-07-18: $3.25 2026-07-19: $3.25 2026-07-20: $3.25 2026-07-21: $3.25 2026-07-22: $12.99 2026-07-15: $3.25 (tracked-window low) 2026-07-16: $3.25 (tracked-window low) 2026-07-17: $3.25 (tracked-window low) 2026-07-18: $3.25 (tracked-window low) 2026-07-19: $3.25 (tracked-window low) 2026-07-20: $3.25 (tracked-window low) 2026-07-21: $3.25 (tracked-window low) 2026-07-22: $12.99 Tracked-window low: $3.25 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
    $12.99 Buy
  • GOG.com
    $12.99 Buy
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 14:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionIndie

Frequently asked questions

How many copies has Teleglitch: Die More Edition sold?
indielist estimates Teleglitch: Die More Edition has sold between 48,000 and 112,000 units (median 80,000), derived from its 1,000 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Teleglitch: Die More Edition?
Teleglitch: Die More Edition was developed by Test3 Projects and published by Paradox Interactive.
Who published Teleglitch: Die More Edition?
Teleglitch: Die More Edition was published by Paradox Interactive, developed by Test3 Projects. See Paradox Interactive's full catalogue and submission status on indielist.
When was Teleglitch: Die More Edition released?
Teleglitch: Die More Edition was released in 2013.
How many reviews does Teleglitch: Die More Edition have on Steam?
Teleglitch: Die More Edition has 1,000 Steam reviews, of which 85% are positive.
Is Teleglitch: Die More Edition worth playing?
Steam players rate Teleglitch: Die More Edition 85% positive across 1,000 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Teleglitch: Die More Edition can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Test3 Projects's other releases and Paradox Interactive's wider catalog are one click away, letting developers benchmark where Teleglitch: Die More Edition sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Teleglitch: Die More Edition page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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