Grim Dawn vs Torchlight II
Reviews on Steam
Grim Dawn
2.0× more reviews
Critical reception
Grim Dawn
1.1pp gap
Cheaper at launch
Torchlight II
$5.00 cheaper
Estimated sales (median)
Grim Dawn
2.1× more units (white-box estimate)
More recent
Grim Dawn
4 years apart
Grim Dawn
2016 · Action
Crate Entertainment · Crate Entertainment
- Reviews
- 90,618
- Positive
- 94%
- Launch price
- $24.99
- Engine
- Unknown
- Sales (median)
- 8.6M
- Net rev
- $122.9M
Torchlight II
2012 · Action
- Reviews
- 45,437
- Positive
- 93%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 4.1M
- Net rev
- $46.7M
Tag overlap
75% shared , 15 shared tags, 5 only on Grim Dawn, 5 only on Torchlight II.
Only Grim Dawn
Shared
Action RPGHack and SlashLootIsometricRPGDungeon CrawlerCo-opSingleplayerCharacter CustomizationMultiplayerAdventureFantasyActionAtmosphericModdable
Only Torchlight II
Online Co-OpIndieReplay ValueSteampunkCartoon
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.05.2M to 12.1M
units (median: 8.6M)
≈ $73.7M to $172.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2016 | +30 |
| price_$25 | +5 |
| positive_94% | +10 |
| final NB | 95 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.02.5M to 5.7M
units (median: 4.1M)
≈ $28.0M to $65.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2012 | +30 |
| price_$20 | 0 |
| positive_93% | +10 |
| final NB | 90 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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