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Amairo Chocolate

Mar 19, 2020 Indie $24.99
Developer Cabbage Soft Publisher Sekai Project
A
Amairo Chocolate header

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For players searching for a straightforward indie game, Amairo Chocolate comes from developer cabbage-soft and was published by sekai-project. It launched in 2020 at $24.99 and has 1,040 Steam reviews with 98% positive, rated overwhelmingly positive.

Overview

Amairo Chocolate is a 2020 Indie game developed by Cabbage Soft and published by Sekai Project. On Steam it has gathered 976 player reviews, 98% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Cabbage Soft with publisher Sekai Project is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 47,000 to 109,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Amairo Chocolate can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

976

Positive

98%

Steam appid

1238680

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

47K to 109K

units (median: 78K)

≈ $669K to $1.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

47K median 109K
+ How is this calculated?
976 reviews × NB(80) = 78,080 median units
Factor Adjustment
base +50
year_2020 +15
price_$25 +5
positive_98% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Amairo Chocolate at roughly 47,000 to 109,000 copies, with a median around 78,000, derived from its 976 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $12.49

Across 7 observed UTC days from 2026-07-17 to 2026-07-25, the daily lowest tracked USD price across stores ranged from $12.49 to $12.49. The tracked-window low was $12.49 on 2026-07-17.

$10 $12 $14 07-1707-1807-1907-2107-2207-25 2026-07-17: $12.49 2026-07-18: $12.49 2026-07-19: $12.49 2026-07-20: $12.49 2026-07-21: $12.49 2026-07-22: $12.49 2026-07-25: $12.49 2026-07-17: $12.49 (tracked-window low) 2026-07-18: $12.49 (tracked-window low) 2026-07-19: $12.49 (tracked-window low) 2026-07-20: $12.49 (tracked-window low) 2026-07-21: $12.49 (tracked-window low) 2026-07-22: $12.49 (tracked-window low) 2026-07-25: $12.49 (tracked-window low) Tracked-window low: $12.49 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -50%
    $12.49 Buy
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-25 05:21 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

Indie

Frequently asked questions

How many copies has Amairo Chocolate sold?
indielist estimates Amairo Chocolate has sold between 46,848 and 109,312 units (median 78,080), derived from its 976 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Amairo Chocolate?
Amairo Chocolate was developed by Cabbage Soft and published by Sekai Project.
Who published Amairo Chocolate?
Amairo Chocolate was published by Sekai Project, developed by Cabbage Soft. See Sekai Project's full catalogue and submission status on indielist.
When was Amairo Chocolate released?
Amairo Chocolate was released in 2020.
How many reviews does Amairo Chocolate have on Steam?
Amairo Chocolate has 976 Steam reviews, of which 98% are positive.
Is Amairo Chocolate worth playing?
Steam players rate Amairo Chocolate 98% positive across 976 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Amairo Chocolate can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Cabbage Soft's other releases and Sekai Project's wider catalog are one click away, letting developers benchmark where Amairo Chocolate sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Amairo Chocolate page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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