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Good Company

Jun 21, 2022 Indie $24.99
Developer Chasing Carrots Publisher Chasing Carrots
G
Good Company header

Profile updated

Indie game buyers can place Good Company in the 2022 management-adjacent indie space without a listed engine or Steam tags. It has 1,474 Steam reviews marked mixed, launched at $24.99, and was developed and self-published by Chasing Carrots.

Overview

Good Company is a 2022 Indie game developed by Chasing Carrots and published by Chasing Carrots. On Steam it has gathered 1,475 player reviews, 73% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Chasing Carrots with publisher Chasing Carrots is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 49,000 to 114,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Good Company can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,475

Positive

73%

Steam appid

911430

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

49K to 114K

units (median: 81K)

≈ $695K to $1.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

49K median 114K
+ How is this calculated?
1,475 reviews × NB(55) = 81,125 median units
Factor Adjustment
base +50
year_2022 0
price_$25 +5
positive_73% 0
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Good Company at roughly 49,000 to 114,000 copies, with a median around 81,000, derived from its 1,475 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $14.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $14.99 to $24.99. The tracked-window low was $14.99 on 2026-07-17.

$12 $20 $27 07-1507-1707-1807-2007-2107-24 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-24: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -40%
    $14.99 Buy
  • GOG.com -40%
    $14.99 Buy
  • Humble Store
    $24.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-07-24 07:03 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Good Company sold?
indielist estimates Good Company has sold between 48,675 and 113,575 units (median 81,125), derived from its 1,475 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Good Company?
Good Company was developed by Chasing Carrots and published by Chasing Carrots.
Who published Good Company?
Good Company was published by Chasing Carrots, developed by Chasing Carrots. See Chasing Carrots's full catalogue and submission status on indielist.
When was Good Company released?
Good Company was released in 2022.
How many reviews does Good Company have on Steam?
Good Company has 1,475 Steam reviews, of which 73% are positive.
Is Good Company worth playing?
Steam players rate Good Company 73% positive across 1,475 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Good Company can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Chasing Carrots's other releases and Chasing Carrots's wider catalog are one click away, letting developers benchmark where Good Company sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Good Company page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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