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Mecha Knights: Nightmare

Aug 30, 2021 Action $15.99
Developer Damian Kubiak Publisher Damian Kubiak
M
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Action indie game focused on mechs, robots, military combat, and singleplayer play. Developed and published by damian-kubiak, Mecha Knights: Nightmare released in 2021 and has 1,608 Steam reviews at 92% positive; initial price was $15.99.

Overview

Mecha Knights: Nightmare is a 2021 Action game developed by Damian Kubiak and published by Damian Kubiak. On Steam it has gathered 1,571 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $16. The pairing of developer Damian Kubiak with publisher Damian Kubiak is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 71,000 to 165,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Mecha Knights: Nightmare can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,571

Positive

92%

Steam appid

1163870

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

71K to 165K

units (median: 118K)

≈ $646K to $1.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

71K median 165K
+ How is this calculated?
1,571 reviews × NB(75) = 117,825 median units
Factor Adjustment
base +50
year_2021 +15
price_$16 0
positive_92% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Mecha Knights: Nightmare at roughly 71,000 to 165,000 copies, with a median around 118,000, derived from its 1,571 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $7.19

Across 14 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $7.19 to $15.99. The tracked-window low was $7.19 on 2026-06-03.

$5 $12 $18 06-0306-0606-0807-1707-1907-22 2026-06-03: $7.19 2026-06-04: $7.19 2026-06-05: $7.19 2026-06-06: $7.19 2026-06-07: $15.99 2026-06-08: $15.99 2026-07-15: $15.99 2026-07-16: $15.99 2026-07-17: $7.19 2026-07-18: $7.19 2026-07-19: $7.19 2026-07-20: $7.19 2026-07-21: $7.19 2026-07-22: $7.19 2026-06-03: $7.19 (tracked-window low) 2026-06-04: $7.19 (tracked-window low) 2026-06-05: $7.19 (tracked-window low) 2026-06-06: $7.19 (tracked-window low) 2026-06-07: $15.99 2026-06-08: $15.99 2026-07-15: $15.99 2026-07-16: $15.99 2026-07-17: $7.19 (tracked-window low) 2026-07-18: $7.19 (tracked-window low) 2026-07-19: $7.19 (tracked-window low) 2026-07-20: $7.19 (tracked-window low) 2026-07-21: $7.19 (tracked-window low) 2026-07-22: $7.19 (tracked-window low) Tracked-window low: $7.19 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -55%
    $7.19 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

MechsRobotsSingleplayerActionMilitaryModdableIndieShooterThird PersonPost-apocalypticSci-fiHorrorFirst-PersonCharacter CustomizationViolentGorePvEThird-Person ShooterAction-AdventureFPS

Frequently asked questions

How many copies has Mecha Knights: Nightmare sold?
indielist estimates Mecha Knights: Nightmare has sold between 70,695 and 164,955 units (median 117,825), derived from its 1,571 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Mecha Knights: Nightmare?
Mecha Knights: Nightmare was developed by Damian Kubiak and published by Damian Kubiak.
Who published Mecha Knights: Nightmare?
Mecha Knights: Nightmare was published by Damian Kubiak, developed by Damian Kubiak. See Damian Kubiak's full catalogue and submission status on indielist.
When was Mecha Knights: Nightmare released?
Mecha Knights: Nightmare was released in 2021.
How many reviews does Mecha Knights: Nightmare have on Steam?
Mecha Knights: Nightmare has 1,571 Steam reviews, of which 92% are positive.
Is Mecha Knights: Nightmare worth playing?
Steam players rate Mecha Knights: Nightmare 92% positive across 1,571 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Mecha Knights: Nightmare can compare it on indielist against semantically similar Action titles such as Bright Memory: Infinite, BONEWORKS, Trepang2, CULTIC, ranked by shared tags and genre rather than by ad spend. On the developer side, Damian Kubiak's other releases and Damian Kubiak's wider catalog are one click away, letting developers benchmark where Mecha Knights: Nightmare sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Mecha Knights: Nightmare page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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