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Microcivilization

Jan 22, 2026 Indie $17.99
Developer Ondrej Homola Publisher Ondrej Homola
M
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Microcivilization is a strategy game set for release in 2026. It has garnered 1,361 Steam reviews. The developer and publisher attribution is not yet imported.

Overview

Microcivilization is a 2026 Indie game developed by Ondrej Homola and published by Ondrej Homola. On Steam it has gathered 1,421 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $18. The pairing of developer Ondrej Homola with publisher Ondrej Homola is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 34,000 to 80,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Microcivilization can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,421

Positive

79%

Steam appid

1822550

Engine

Unknown

Players (snapshot)

28

Historical snapshot ·

Sales estimate

v1.0

34K to 80K

units (median: 57K)

≈ $350K to $818K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

34K median 80K
+ How is this calculated?
1,421 reviews × NB(40) = 56,840 median units
Factor Adjustment
base +50
year_2026 -10
price_$18 0
positive_79% 0
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Microcivilization at roughly 34,000 to 80,000 copies, with a median around 57,000, derived from its 1,421 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $584K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

18 observed days · window low $10.79

Across 18 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $10.79 to $17.99. The tracked-window low was $10.79 on 2026-07-24.

$9 $14 $20 05-3106-0306-0707-1607-2007-24 2026-05-31: $17.99 2026-06-01: $17.99 2026-06-02: $17.99 2026-06-03: $17.99 2026-06-04: $17.99 2026-06-05: $17.99 2026-06-06: $17.99 2026-06-07: $17.99 2026-06-08: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-24: $10.79 2026-05-31: $17.99 2026-06-01: $17.99 2026-06-02: $17.99 2026-06-03: $17.99 2026-06-04: $17.99 2026-06-05: $17.99 2026-06-06: $17.99 2026-06-07: $17.99 2026-06-08: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-24: $10.79 (tracked-window low) Tracked-window low: $10.79 on 2026-07-24

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -40%
    $10.79 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:37 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

ClickerBase-BuildingResource Management4XHistoricalStrategyAutomationInventory ManagementCity BuilderMythologyGod GameBuildingIdlerManagementDiplomacyEconomySingleplayerEarly AccessIndie2D

Frequently asked questions

How many copies has Microcivilization sold?
indielist estimates Microcivilization has sold between 34,104 and 79,576 units (median 56,840), derived from its 1,421 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Microcivilization?
Microcivilization was developed by Ondrej Homola and published by Ondrej Homola.
Who published Microcivilization?
Microcivilization was published by Ondrej Homola, developed by Ondrej Homola. See Ondrej Homola's full catalogue and submission status on indielist.
When was Microcivilization released?
Microcivilization was released in 2026.
How many reviews does Microcivilization have on Steam?
Microcivilization has 1,421 Steam reviews, of which 79% are positive.
Is Microcivilization worth playing?
Steam players rate Microcivilization 79% positive across 1,421 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Microcivilization can compare it on indielist against semantically similar Indie titles such as Factory Town, Laysara: Summit Kingdom, Dyson Sphere Program, Prison Architect, ranked by shared tags and genre rather than by ad spend. On the developer side, Ondrej Homola's other releases and Ondrej Homola's wider catalog are one click away, letting developers benchmark where Microcivilization sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Microcivilization page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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