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Nonentity Galaxy

Feb 3, 2026 Indie $9.99
Developer Brick-Up Studio Publisher 2P Games
N
Nonentity Galaxy header

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A budget-priced indie game from brick-up-studio, Nonentity Galaxy launched in 2026 with 2P Games as publisher. It lists at $9.99 on Steam and has 520 reviews, shown as 0% positive with a mixed rating signal.

Overview

Nonentity Galaxy is a 2026 Indie game developed by Brick-Up Studio and published by 2P Games. On Steam it has gathered 596 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $10. The pairing of developer Brick-Up Studio with publisher 2P Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 16,000 to 38,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Nonentity Galaxy can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

596

Positive

95%

Steam appid

3129930

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

16K to 38K

units (median: 27K)

≈ $92K to $214K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

16K median 38K
+ How is this calculated?
596 reviews × NB(45) = 26,820 median units
Factor Adjustment
base +50
year_2026 -10
price_$10 -5
positive_95% +10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Nonentity Galaxy at roughly 16,000 to 38,000 copies, with a median around 27,000, derived from its 596 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $153K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $9.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1707-1807-2007-2107-23 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-23: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-23: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 05:57 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieStrategy

Frequently asked questions

How many copies has Nonentity Galaxy sold?
indielist estimates Nonentity Galaxy has sold between 16,092 and 37,548 units (median 26,820), derived from its 596 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Nonentity Galaxy?
Nonentity Galaxy was developed by Brick-Up Studio and published by 2P Games.
Who published Nonentity Galaxy?
Nonentity Galaxy was published by 2P Games, developed by Brick-Up Studio. See 2P Games's full catalogue and submission status on indielist.
When was Nonentity Galaxy released?
Nonentity Galaxy was released in 2026.
How many reviews does Nonentity Galaxy have on Steam?
Nonentity Galaxy has 596 Steam reviews, of which 95% are positive.
Is Nonentity Galaxy worth playing?
Steam players rate Nonentity Galaxy 95% positive across 596 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Nonentity Galaxy can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Brick-Up Studio's other releases and 2P Games's wider catalog are one click away, letting developers benchmark where Nonentity Galaxy sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Nonentity Galaxy page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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