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Unity of Command II

Nov 12, 2019 Indie $29.99
Developer 2x2 Games Publisher 2x2 Games
U
Unity of Command II header

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Indie game from 2x2 Games, with development and publishing both listed under 2x2-games. Released in 2019, Unity of Command II has 2,145 Steam reviews at 80% positive, a mostly positive signal. Initial price was $29.99; engine is not specified.

Overview

Unity of Command II is a 2019 Indie game developed by 2x2 Games and published by 2x2 Games. On Steam it has gathered 2,011 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $30. The pairing of developer 2x2 Games with publisher 2x2 Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 84,000 to 197,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Unity of Command II can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,011

Positive

80%

Steam appid

809230

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

84K to 197K

units (median: 141K)

≈ $1.4M to $3.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

84K median 197K
+ How is this calculated?
2,011 reviews × NB(70) = 140,770 median units
Factor Adjustment
base +50
year_2019 +15
price_$30 +5
positive_80% 0
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Unity of Command II at roughly 84,000 to 197,000 copies, with a median around 141,000, derived from its 2,011 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $4.49

Across 9 observed UTC days from 2026-06-09 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $4.49 to $29.99. The tracked-window low was $4.49 on 2026-06-09.

$3 $18 $33 06-0907-1607-1707-1907-2007-22 2026-06-09: $4.49 2026-07-15: $29.99 2026-07-16: $29.99 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 2026-06-09: $4.49 (tracked-window low) 2026-07-15: $29.99 2026-07-16: $29.99 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 Tracked-window low: $4.49 on 2026-06-09

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $29.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 05:33 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Unity of Command II sold?
indielist estimates Unity of Command II has sold between 84,462 and 197,078 units (median 140,770), derived from its 2,011 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Unity of Command II?
Unity of Command II was developed by 2x2 Games and published by 2x2 Games.
Who published Unity of Command II?
Unity of Command II was published by 2x2 Games, developed by 2x2 Games. See 2x2 Games's full catalogue and submission status on indielist.
When was Unity of Command II released?
Unity of Command II was released in 2019.
How many reviews does Unity of Command II have on Steam?
Unity of Command II has 2,011 Steam reviews, of which 80% are positive.
Is Unity of Command II worth playing?
Steam players rate Unity of Command II 80% positive across 2,011 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Unity of Command II can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, 2x2 Games's other releases and 2x2 Games's wider catalog are one click away, letting developers benchmark where Unity of Command II sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Unity of Command II page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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