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ADOM (Ancient Domains Of Mystery)

Nov 16, 2015 Adventure $14.99
Developer Thomas Biskup self-published
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Adventure indie game ADOM (Ancient Domains Of Mystery) comes from developer thomas-biskup and was self-published under the same slug. It launched in 2015, has 1,245 Steam reviews marked mixed at 0% positive, and carries an initial price of $14.99.

Overview

ADOM (Ancient Domains Of Mystery) is a 2015 Adventure game developed by Thomas Biskup, who self-published it. On Steam it has gathered 1,251 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. As a self-published Adventure project, ADOM (Ancient Domains Of Mystery) sits among the independent releases indielist tracks where the developer Thomas Biskup retained both creative and commercial control, a path many indie studios weigh against signing with a publisher. indielist's white-box method estimates its lifetime sales at roughly 68,000 to 158,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, ADOM (Ancient Domains Of Mystery) can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,251

Positive

84%

Steam appid

333300

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

68K to 158K

units (median: 113K)

≈ $578K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

68K median 158K
+ How is this calculated?
1,251 reviews × NB(90) = 112,590 median units
Factor Adjustment
base +50
year_2015 +30
price_$15 0
positive_84% 0
genre_Adventure +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for ADOM (Ancient Domains Of Mystery) at roughly 68,000 to 158,000 copies, with a median around 113,000, derived from its 1,251 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $964K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $14.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1707-1807-2007-2107-24 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-24: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • GOG.com
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-24 06:03 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieRPGStrategy

Frequently asked questions

How many copies has ADOM (Ancient Domains Of Mystery) sold?
indielist estimates ADOM (Ancient Domains Of Mystery) has sold between 67,554 and 157,626 units (median 112,590), derived from its 1,251 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed ADOM (Ancient Domains Of Mystery)?
ADOM (Ancient Domains Of Mystery) was developed by Thomas Biskup and is self-published.
When was ADOM (Ancient Domains Of Mystery) released?
ADOM (Ancient Domains Of Mystery) was released in 2015.
How many reviews does ADOM (Ancient Domains Of Mystery) have on Steam?
ADOM (Ancient Domains Of Mystery) has 1,251 Steam reviews, of which 84% are positive.
Is ADOM (Ancient Domains Of Mystery) worth playing?
Steam players rate ADOM (Ancient Domains Of Mystery) 84% positive across 1,251 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like ADOM (Ancient Domains Of Mystery) can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Thomas Biskup's other releases are one click away, letting players and analysts see where ADOM (Ancient Domains Of Mystery) sits among the studio's body of work without a publisher in the loop. Because indielist maps studios, publishers, games, and funding into one connected graph, the same ADOM (Ancient Domains Of Mystery) page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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