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Buddy Simulator 1984

Feb 18, 2021 Adventure $9.99
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Buddy Simulator 1984 header

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Adventure indie game Buddy Simulator 1984 launched in 2021 from developer and publisher not-a-sailor-studios. It has 3,750 Steam reviews marked mixed and an initial price of $9.99, positioning it as a budget-priced self-published release.

Overview

Buddy Simulator 1984 is a 2021 Adventure game developed by Not a Sailor Studios and published by Not a Sailor Studios. On Steam it has gathered 3,777 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $10. The pairing of developer Not a Sailor Studios with publisher Not a Sailor Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 181,000 to 423,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Buddy Simulator 1984 can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

3,777

Positive

93%

Steam appid

1269950

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

181K to 423K

units (median: 302K)

≈ $1.0M to $2.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

181K median 423K
+ How is this calculated?
3,777 reviews × NB(80) = 302,160 median units
Factor Adjustment
base +50
year_2021 +15
price_$10 -5
positive_93% +10
genre_Adventure +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Buddy Simulator 1984 at roughly 181,000 to 423,000 copies, with a median around 302,000, derived from its 3,777 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.7M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $9.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1707-1807-2007-2107-24 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-24: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • GOG.com
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-24 05:22 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndieRPGSimulation

Frequently asked questions

How many copies has Buddy Simulator 1984 sold?
indielist estimates Buddy Simulator 1984 has sold between 181,296 and 423,024 units (median 302,160), derived from its 3,777 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Buddy Simulator 1984?
Buddy Simulator 1984 was developed by Not a Sailor Studios and published by Not a Sailor Studios.
Who published Buddy Simulator 1984?
Buddy Simulator 1984 was published by Not a Sailor Studios, developed by Not a Sailor Studios. See Not a Sailor Studios's full catalogue and submission status on indielist.
When was Buddy Simulator 1984 released?
Buddy Simulator 1984 was released in 2021.
How many reviews does Buddy Simulator 1984 have on Steam?
Buddy Simulator 1984 has 3,777 Steam reviews, of which 93% are positive.
Is Buddy Simulator 1984 worth playing?
Steam players rate Buddy Simulator 1984 93% positive across 3,777 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Buddy Simulator 1984 can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Not a Sailor Studios's other releases and Not a Sailor Studios's wider catalog are one click away, letting developers benchmark where Buddy Simulator 1984 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Buddy Simulator 1984 page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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