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Crying Suns

Sep 18, 2019 Indie $24.99
Developer Alt Shift Publisher Alt Shift
C
Crying Suns header

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Crying Suns is a 2019 indie strategy game. It has 3,106 reviews on Steam. The developer and publisher attribution are not yet imported.

Overview

Crying Suns is a 2019 Indie game developed by Alt Shift and published by Alt Shift. On Steam it has gathered 3,139 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $25. The pairing of developer Alt Shift with publisher Alt Shift is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 151,000 to 352,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Crying Suns can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

3,139

Positive

86%

Steam appid

873940

Engine

Unknown

Players (snapshot)

39

Historical snapshot ·

Sales estimate

v1.0

151K to 352K

units (median: 251K)

≈ $2.2M to $5.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

151K median 352K
+ How is this calculated?
3,139 reviews × NB(80) = 251,120 median units
Factor Adjustment
base +50
year_2019 +15
price_$25 +5
positive_86% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Crying Suns at roughly 151,000 to 352,000 copies, with a median around 251,000, derived from its 3,139 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.6M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

22 observed days · window low $6.08

Across 22 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $6.08 to $6.23. The tracked-window low was $6.08 on 2026-07-24.

$4 $6 $7 05-3106-0406-0807-1607-2007-24 2026-05-31: $6.23 2026-06-01: $6.22 2026-06-02: $6.21 2026-06-03: $6.21 2026-06-04: $6.20 2026-06-05: $6.20 2026-06-06: $6.15 2026-06-07: $6.15 2026-06-08: $6.16 2026-06-09: $6.16 2026-06-10: $6.17 2026-06-11: $6.17 2026-07-15: $6.10 2026-07-16: $6.11 2026-07-17: $6.11 2026-07-18: $6.11 2026-07-19: $6.11 2026-07-20: $6.10 2026-07-21: $6.10 2026-07-22: $6.09 2026-07-23: $6.10 2026-07-24: $6.08 2026-05-31: $6.23 2026-06-01: $6.22 2026-06-02: $6.21 2026-06-03: $6.21 2026-06-04: $6.20 2026-06-05: $6.20 2026-06-06: $6.15 2026-06-07: $6.15 2026-06-08: $6.16 2026-06-09: $6.16 2026-06-10: $6.17 2026-06-11: $6.17 2026-07-15: $6.10 2026-07-16: $6.11 2026-07-17: $6.11 2026-07-18: $6.11 2026-07-19: $6.11 2026-07-20: $6.10 2026-07-21: $6.10 2026-07-22: $6.09 2026-07-23: $6.10 2026-07-24: $6.08 (tracked-window low) Tracked-window low: $6.08 on 2026-07-24

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Fanatical -75%
    $6.08 Buy
  • GOG.com -70%
    $7.49 Buy
  • Steam reference
    $24.99 Buy
  • Humble Store
    $24.99 Buy
  • Green Man Gaming

Latest tracked store observations (2026-07-22 04:23 UTC to 2026-07-24 05:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Tags

StrategySpaceIndiePixel GraphicsRogue-liteSci-fiPost-apocalypticReal-Time with PauseRogue-likeTacticalStory Rich2DSingleplayerProcedural GenerationPerma DeathRTSHex GridReal Time TacticsResource ManagementDark

Frequently asked questions

How many copies has Crying Suns sold?
indielist estimates Crying Suns has sold between 150,672 and 351,568 units (median 251,120), derived from its 3,139 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Crying Suns?
Crying Suns was developed by Alt Shift and published by Alt Shift.
Who published Crying Suns?
Crying Suns was published by Alt Shift, developed by Alt Shift. See Alt Shift's full catalogue and submission status on indielist.
When was Crying Suns released?
Crying Suns was released in 2019.
How many reviews does Crying Suns have on Steam?
Crying Suns has 3,139 Steam reviews, of which 86% are positive.
Is Crying Suns worth playing?
Steam players rate Crying Suns 86% positive across 3,139 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Crying Suns can compare it on indielist against semantically similar Indie titles such as FTL: Faster Than Light, Dungeon of the ENDLESS™, Into the Breach, Luck be a Landlord, ranked by shared tags and genre rather than by ad spend. On the developer side, Alt Shift's other releases and Alt Shift's wider catalog are one click away, letting developers benchmark where Crying Suns sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Crying Suns page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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