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In Celebration of Violence

Feb 15, 2018 Action $7.99
Developer Julian Edison Publisher Julian Edison
I
In Celebration of Violence header

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Action indie game In Celebration of Violence launched in 2018 from developer and publisher julian-edison. It has 407 Steam reviews marked mixed and an initial $7.99 price point, making it a budget self-published option.

Overview

In Celebration of Violence is a 2018 Action game developed by Julian Edison and published by Julian Edison. On Steam it has gathered 407 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $8. The pairing of developer Julian Edison with publisher Julian Edison is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 17,000 to 40,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, In Celebration of Violence can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

407

Positive

87%

Steam appid

509570

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

17K to 40K

units (median: 28K)

≈ $78K to $182K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

17K median 40K
+ How is this calculated?
407 reviews × NB(70) = 28,490 median units
Factor Adjustment
base +50
year_2018 +15
price_$8 -5
positive_87% +10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for In Celebration of Violence at roughly 17,000 to 40,000 copies, with a median around 28,000, derived from its 407 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $130K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $7.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $7.99 to $7.99. The tracked-window low was $7.99 on 2026-07-15.

$6 $8 $9 07-1507-1607-1807-1907-2107-22 2026-07-15: $7.99 2026-07-16: $7.99 2026-07-17: $7.99 2026-07-18: $7.99 2026-07-19: $7.99 2026-07-20: $7.99 2026-07-21: $7.99 2026-07-22: $7.99 2026-07-15: $7.99 (tracked-window low) 2026-07-16: $7.99 (tracked-window low) 2026-07-17: $7.99 (tracked-window low) 2026-07-18: $7.99 (tracked-window low) 2026-07-19: $7.99 (tracked-window low) 2026-07-20: $7.99 (tracked-window low) 2026-07-21: $7.99 (tracked-window low) 2026-07-22: $7.99 (tracked-window low) Tracked-window low: $7.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $7.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 08:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureIndieRPG

Frequently asked questions

How many copies has In Celebration of Violence sold?
indielist estimates In Celebration of Violence has sold between 17,094 and 39,886 units (median 28,490), derived from its 407 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed In Celebration of Violence?
In Celebration of Violence was developed by Julian Edison and published by Julian Edison.
Who published In Celebration of Violence?
In Celebration of Violence was published by Julian Edison, developed by Julian Edison. See Julian Edison's full catalogue and submission status on indielist.
When was In Celebration of Violence released?
In Celebration of Violence was released in 2018.
How many reviews does In Celebration of Violence have on Steam?
In Celebration of Violence has 407 Steam reviews, of which 87% are positive.
Is In Celebration of Violence worth playing?
Steam players rate In Celebration of Violence 87% positive across 407 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like In Celebration of Violence can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Julian Edison's other releases and Julian Edison's wider catalog are one click away, letting developers benchmark where In Celebration of Violence sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same In Celebration of Violence page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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