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Journey of Realm:Dawn Dew

Aug 13, 2025 Indie $10.99
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Indie game Journey of Realm:Dawn Dew comes from developer scallion-rabbit and publisher anotherindie. It launched in 2025 at $10.99 and has 2,066 Steam reviews listed as mixed with 0% positive.

Overview

Journey of Realm:Dawn Dew is a 2025 Indie game developed by 葱色兔兔/Scallion Rabbit and published by Anotherindie. On Steam it has gathered 2,133 player reviews, 98% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $11. The pairing of developer 葱色兔兔/Scallion Rabbit with publisher Anotherindie is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 64,000 to 149,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Journey of Realm:Dawn Dew can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,133

Positive

98%

Steam appid

2678640

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

64K to 149K

units (median: 107K)

≈ $402K to $937K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

64K median 149K
+ How is this calculated?
2,133 reviews × NB(50) = 106,650 median units
Factor Adjustment
base +50
year_2025 -10
price_$11 0
positive_98% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Journey of Realm:Dawn Dew at roughly 64,000 to 149,000 copies, with a median around 107,000, derived from its 2,133 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $669K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $8.24

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $8.24 to $10.99. The tracked-window low was $8.24 on 2026-07-15.

$6 $9 $12 07-1507-1707-1807-2007-2107-24 2026-07-15: $8.24 2026-07-16: $8.24 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-24: $10.99 2026-07-15: $8.24 (tracked-window low) 2026-07-16: $8.24 (tracked-window low) 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-24: $10.99 Tracked-window low: $8.24 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $10.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:37 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has Journey of Realm:Dawn Dew sold?
indielist estimates Journey of Realm:Dawn Dew has sold between 63,990 and 149,310 units (median 106,650), derived from its 2,133 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Journey of Realm:Dawn Dew?
Journey of Realm:Dawn Dew was developed by 葱色兔兔/Scallion Rabbit and published by Anotherindie.
Who published Journey of Realm:Dawn Dew?
Journey of Realm:Dawn Dew was published by Anotherindie, developed by 葱色兔兔/Scallion Rabbit. See Anotherindie's full catalogue and submission status on indielist.
When was Journey of Realm:Dawn Dew released?
Journey of Realm:Dawn Dew was released in 2025.
How many reviews does Journey of Realm:Dawn Dew have on Steam?
Journey of Realm:Dawn Dew has 2,133 Steam reviews, of which 98% are positive.
Is Journey of Realm:Dawn Dew worth playing?
Steam players rate Journey of Realm:Dawn Dew 98% positive across 2,133 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Journey of Realm:Dawn Dew can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, 葱色兔兔/Scallion Rabbit's other releases and Anotherindie's wider catalog are one click away, letting developers benchmark where Journey of Realm:Dawn Dew sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Journey of Realm:Dawn Dew page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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