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Layers of Fear (2016)

Feb 15, 2016 Adventure $19.99
Developer Bloober Team SA Publisher Bloober Team SA
L
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Adventure indie game Layers of Fear centers on a 2016 release from Bloober Team SA. It is self-published by the same studio, with 27,561 Steam reviews and an 88% positive Very Positive rating, launched at an initial price of $19.99.

Overview

Layers of Fear (2016) is a 2016 Adventure game developed by Bloober Team SA and published by Bloober Team SA. On Steam it has gathered 27,591 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Bloober Team SA with publisher Bloober Team SA is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 1.7 million to 3.9 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Layers of Fear (2016) can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

27,591

Positive

88%

Steam appid

391720

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

1.7M to 3.9M

units (median: 2.8M)

≈ $18.9M to $44.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1.7M median 3.9M
+ How is this calculated?
27,591 reviews × NB(100) = 2,759,100 median units
Factor Adjustment
base +50
year_2016 +30
price_$20 0
positive_88% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Layers of Fear (2016) at roughly 1.7 million to 3.9 million copies, with a median around 2.8 million, derived from its 27,591 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $31.5M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $1.99

Across 10 observed UTC days from 2026-07-13 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.99 to $1.99. The tracked-window low was $1.99 on 2026-07-13.

$1 $2 $3 07-1307-1507-1707-1807-2007-22 2026-07-13: $1.99 2026-07-14: $1.99 2026-07-15: $1.99 2026-07-16: $1.99 2026-07-17: $1.99 2026-07-18: $1.99 2026-07-19: $1.99 2026-07-20: $1.99 2026-07-21: $1.99 2026-07-22: $1.99 2026-07-13: $1.99 (tracked-window low) 2026-07-14: $1.99 (tracked-window low) 2026-07-15: $1.99 (tracked-window low) 2026-07-16: $1.99 (tracked-window low) 2026-07-17: $1.99 (tracked-window low) 2026-07-18: $1.99 (tracked-window low) 2026-07-19: $1.99 (tracked-window low) 2026-07-20: $1.99 (tracked-window low) 2026-07-21: $1.99 (tracked-window low) 2026-07-22: $1.99 (tracked-window low) Tracked-window low: $1.99 on 2026-07-13

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $1.99 Buy
  • Humble Store
    $19.99 Buy
  • GOG.com
    $19.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-07-22 21:30 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has Layers of Fear (2016) sold?
indielist estimates Layers of Fear (2016) has sold between 1,655,460 and 3,862,740 units (median 2,759,100), derived from its 27,591 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Layers of Fear (2016)?
Layers of Fear (2016) was developed by Bloober Team SA and published by Bloober Team SA.
Who published Layers of Fear (2016)?
Layers of Fear (2016) was published by Bloober Team SA, developed by Bloober Team SA. See Bloober Team SA's full catalogue and submission status on indielist.
When was Layers of Fear (2016) released?
Layers of Fear (2016) was released in 2016.
How many reviews does Layers of Fear (2016) have on Steam?
Layers of Fear (2016) has 27,591 Steam reviews, of which 88% are positive.
Is Layers of Fear (2016) worth playing?
Steam players rate Layers of Fear (2016) 88% positive across 27,591 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Layers of Fear (2016) can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Bloober Team SA's other releases and Bloober Team SA's wider catalog are one click away, letting developers benchmark where Layers of Fear (2016) sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Layers of Fear (2016) page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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