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Level Zero: Extraction

Jan 29, 2025 Action $19.99
Developer Doghowl Games Publisher tinyBuild
L
Level Zero: Extraction header

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Action indie game Level Zero: Extraction comes from Doghowl Games with publishing by tinyBuild. Released in 2025, it has 2,421 Steam reviews listed as mixed with 0% positive, and launched at an initial price of $19.99.

Overview

Level Zero: Extraction is a 2025 Action game developed by Doghowl Games and published by tinyBuild. On Steam it has gathered 2,434 player reviews, 51% of them positive, which counts as a mixed reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer Doghowl Games with publisher tinyBuild is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 44,000 to 102,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Level Zero: Extraction can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

2,434

Positive

51%

Steam appid

1456940

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

44K to 102K

units (median: 73K)

≈ $500K to $1.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

44K median 102K
+ How is this calculated?
2,434 reviews × NB(30) = 73,020 median units
Factor Adjustment
base +50
year_2025 -10
price_$20 0
positive_51% -10
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Level Zero: Extraction at roughly 44,000 to 102,000 copies, with a median around 73,000, derived from its 2,434 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $834K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $19.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-15.

$17 $19 $22 07-1507-1607-1807-1907-2107-22 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Humble Store
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-07-22 05:08 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieMassively MultiplayerSimulation

Frequently asked questions

How many copies has Level Zero: Extraction sold?
indielist estimates Level Zero: Extraction has sold between 43,812 and 102,228 units (median 73,020), derived from its 2,434 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Level Zero: Extraction?
Level Zero: Extraction was developed by Doghowl Games and published by tinyBuild.
Who published Level Zero: Extraction?
Level Zero: Extraction was published by tinyBuild, developed by Doghowl Games. See tinyBuild's full catalogue and submission status on indielist.
When was Level Zero: Extraction released?
Level Zero: Extraction was released in 2025.
How many reviews does Level Zero: Extraction have on Steam?
Level Zero: Extraction has 2,434 Steam reviews, of which 51% are positive.
Is Level Zero: Extraction worth playing?
Steam players rate Level Zero: Extraction 51% positive across 2,434 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Level Zero: Extraction can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Doghowl Games's other releases and tinyBuild's wider catalog are one click away, letting developers benchmark where Level Zero: Extraction sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Level Zero: Extraction page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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