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None Shall Intrude

Jan 21, 2025 Indie $14.99
Developer Aeterna Ludi Publisher GrabTheGames
N
None Shall Intrude header

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Strategy card battler meets rogue-lite structure in this 2D indie game from developer aeterna-ludi. Released in 2025 and published by grabthegames, None Shall Intrude has 957 Steam reviews at 74% positive and an initial price of $14.99.

Overview

None Shall Intrude is a 2025 Indie game developed by Aeterna Ludi and published by GrabTheGames. On Steam it has gathered 926 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Aeterna Ludi with publisher GrabTheGames is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 22,000 to 52,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, None Shall Intrude can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

926

Positive

74%

Steam appid

2518630

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

22K to 52K

units (median: 37K)

≈ $190K to $444K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

22K median 52K
+ How is this calculated?
926 reviews × NB(40) = 37,040 median units
Factor Adjustment
base +50
year_2025 -10
price_$15 0
positive_74% 0
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for None Shall Intrude at roughly 22,000 to 52,000 copies, with a median around 37,000, derived from its 926 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $317K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $4.49

Across 14 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $4.49 to $5.99. The tracked-window low was $4.49 on 2026-06-05.

$3 $5 $7 06-0306-0606-0807-1707-1907-22 2026-06-03: $5.99 2026-06-04: $5.99 2026-06-05: $4.49 2026-06-06: $4.49 2026-06-07: $4.49 2026-06-08: $4.49 2026-07-15: $5.99 2026-07-16: $5.99 2026-07-17: $5.99 2026-07-18: $5.99 2026-07-19: $5.99 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 2026-06-03: $5.99 2026-06-04: $5.99 2026-06-05: $4.49 (tracked-window low) 2026-06-06: $4.49 (tracked-window low) 2026-06-07: $4.49 (tracked-window low) 2026-06-08: $4.49 (tracked-window low) 2026-07-15: $5.99 2026-07-16: $5.99 2026-07-17: $5.99 2026-07-18: $5.99 2026-07-19: $5.99 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 Tracked-window low: $4.49 on 2026-06-05

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -60%
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 06:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

StrategyCard GameCard BattlerRogue-lite2DFantasyHand-drawnMedievalDragonsTurn-Based CombatDeckbuildingSingleplayerTacticalVillain ProtagonistIndie

Frequently asked questions

How many copies has None Shall Intrude sold?
indielist estimates None Shall Intrude has sold between 22,224 and 51,856 units (median 37,040), derived from its 926 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed None Shall Intrude?
None Shall Intrude was developed by Aeterna Ludi and published by GrabTheGames.
Who published None Shall Intrude?
None Shall Intrude was published by GrabTheGames, developed by Aeterna Ludi. See GrabTheGames's full catalogue and submission status on indielist.
When was None Shall Intrude released?
None Shall Intrude was released in 2025.
How many reviews does None Shall Intrude have on Steam?
None Shall Intrude has 926 Steam reviews, of which 74% are positive.
Is None Shall Intrude worth playing?
Steam players rate None Shall Intrude 74% positive across 926 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like None Shall Intrude can compare it on indielist against semantically similar Indie titles such as Slay the Spire, Stacklands, Roguebook, Astrea: Six-Sided Oracles, ranked by shared tags and genre rather than by ad spend. On the developer side, Aeterna Ludi's other releases and GrabTheGames's wider catalog are one click away, letting developers benchmark where None Shall Intrude sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same None Shall Intrude page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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