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Nowhere Prophet

Jul 19, 2019 Indie $24.99
Developer Sharkbomb Studios Publisher No More Robots
N
Nowhere Prophet header

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Indie game buyers can place Nowhere Prophet in the 2019 catalog from developer Sharkbomb Studios and publisher No More Robots. It has 717 Steam reviews marked mixed with 0% positive in the supplied data, and launched at an initial price of $24.99.

Overview

Nowhere Prophet is a 2019 Indie game developed by Sharkbomb Studios and published by No More Robots. On Steam it has gathered 719 player reviews, 71% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $25. The pairing of developer Sharkbomb Studios with publisher No More Robots is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 30,000 to 70,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Nowhere Prophet can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

719

Positive

71%

Steam appid

681730

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

30K to 70K

units (median: 50K)

≈ $431K to $1.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

30K median 70K
+ How is this calculated?
719 reviews × NB(70) = 50,330 median units
Factor Adjustment
base +50
year_2019 +15
price_$25 +5
positive_71% 0
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Nowhere Prophet at roughly 30,000 to 70,000 copies, with a median around 50,000, derived from its 719 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $718K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $6.25

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $6.25 to $6.25. The tracked-window low was $6.25 on 2026-07-15.

$5 $6 $7 07-1507-1607-1807-1907-2107-22 2026-07-15: $6.25 2026-07-16: $6.25 2026-07-17: $6.25 2026-07-18: $6.25 2026-07-19: $6.25 2026-07-20: $6.25 2026-07-21: $6.25 2026-07-22: $6.25 2026-07-15: $6.25 (tracked-window low) 2026-07-16: $6.25 (tracked-window low) 2026-07-17: $6.25 (tracked-window low) 2026-07-18: $6.25 (tracked-window low) 2026-07-19: $6.25 (tracked-window low) 2026-07-20: $6.25 (tracked-window low) 2026-07-21: $6.25 (tracked-window low) 2026-07-22: $6.25 (tracked-window low) Tracked-window low: $6.25 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -75%
    $6.25 Buy
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 16:44 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has Nowhere Prophet sold?
indielist estimates Nowhere Prophet has sold between 30,198 and 70,462 units (median 50,330), derived from its 719 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Nowhere Prophet?
Nowhere Prophet was developed by Sharkbomb Studios and published by No More Robots.
Who published Nowhere Prophet?
Nowhere Prophet was published by No More Robots, developed by Sharkbomb Studios. See No More Robots's full catalogue and submission status on indielist.
When was Nowhere Prophet released?
Nowhere Prophet was released in 2019.
How many reviews does Nowhere Prophet have on Steam?
Nowhere Prophet has 719 Steam reviews, of which 71% are positive.
Is Nowhere Prophet worth playing?
Steam players rate Nowhere Prophet 71% positive across 719 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Nowhere Prophet can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Sharkbomb Studios's other releases and No More Robots's wider catalog are one click away, letting developers benchmark where Nowhere Prophet sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Nowhere Prophet page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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