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Rhythm Fighter

May 27, 2020 Action $14.99
Developer echo games Publisher Coconut Island Games
R
Rhythm Fighter header

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Action-focused indie game Rhythm Fighter launched in 2020 from developer echo-games and publisher coconut-island-games. It has 380 Steam reviews marked mixed with 0% positive, and an initial price of $14.99.

Overview

Rhythm Fighter is a 2020 Action game developed by echo games and published by Coconut Island Games. On Steam it has gathered 380 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on mac, windows, and launched at $15. The pairing of developer echo games with publisher Coconut Island Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 15,000 to 35,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Rhythm Fighter can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

380

Positive

80%

Steam appid

1198400

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

15K to 35K

units (median: 25K)

≈ $127K to $296K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

15K median 35K
+ How is this calculated?
380 reviews × NB(65) = 24,700 median units
Factor Adjustment
base +50
year_2020 +15
price_$15 0
positive_80% 0
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Rhythm Fighter at roughly 15,000 to 35,000 copies, with a median around 25,000, derived from its 380 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $211K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $14.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1707-1807-2007-2107-24 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-24: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

ActionAdventureIndie

Frequently asked questions

How many copies has Rhythm Fighter sold?
indielist estimates Rhythm Fighter has sold between 14,820 and 34,580 units (median 24,700), derived from its 380 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Rhythm Fighter?
Rhythm Fighter was developed by echo games and published by Coconut Island Games.
Who published Rhythm Fighter?
Rhythm Fighter was published by Coconut Island Games, developed by echo games. See Coconut Island Games's full catalogue and submission status on indielist.
When was Rhythm Fighter released?
Rhythm Fighter was released in 2020.
How many reviews does Rhythm Fighter have on Steam?
Rhythm Fighter has 380 Steam reviews, of which 80% are positive.
Is Rhythm Fighter worth playing?
Steam players rate Rhythm Fighter 80% positive across 380 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Rhythm Fighter can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, echo games's other releases and Coconut Island Games's wider catalog are one click away, letting developers benchmark where Rhythm Fighter sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Rhythm Fighter page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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