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Rue Valley

Nov 11, 2025 Adventure $14.99
Developer Emotion Spark Studio Publisher Owlcat Games
R
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Adventure indie game Rue Valley launched in 2025 from developer emotion-spark-studio and publisher Owlcat Games. It has 1,756 Steam reviews marked 0% positive / mixed, with an initial price of $14.99.

Overview

Rue Valley is a 2025 Adventure game developed by Emotion Spark Studio and published by Owlcat Games. On Steam it has gathered 1,848 player reviews, 71% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $15. The pairing of developer Emotion Spark Studio with publisher Owlcat Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 55,000 to 129,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Rue Valley can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,848

Positive

71%

Steam appid

2126190

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

55K to 129K

units (median: 92K)

≈ $475K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

55K median 129K
+ How is this calculated?
1,848 reviews × NB(50) = 92,400 median units
Factor Adjustment
base +50
year_2025 -10
price_$15 0
positive_71% 0
genre_Adventure +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Rue Valley at roughly 55,000 to 129,000 copies, with a median around 92,000, derived from its 1,848 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $791K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $7.49

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $7.49 to $7.49. The tracked-window low was $7.49 on 2026-07-15.

$6 $7 $8 07-1507-1707-1807-2007-2107-24 2026-07-15: $7.49 2026-07-16: $7.49 2026-07-17: $7.49 2026-07-18: $7.49 2026-07-19: $7.49 2026-07-20: $7.49 2026-07-21: $7.49 2026-07-22: $7.49 2026-07-24: $7.49 2026-07-15: $7.49 (tracked-window low) 2026-07-16: $7.49 (tracked-window low) 2026-07-17: $7.49 (tracked-window low) 2026-07-18: $7.49 (tracked-window low) 2026-07-19: $7.49 (tracked-window low) 2026-07-20: $7.49 (tracked-window low) 2026-07-21: $7.49 (tracked-window low) 2026-07-22: $7.49 (tracked-window low) 2026-07-24: $7.49 (tracked-window low) Tracked-window low: $7.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Humble Store
    $14.99 Buy
  • GOG.com
    $14.99 Buy
  • Fanatical
    $15.94 Buy
  • Green Man Gaming

Latest tracked store observations (2026-07-24 05:23 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Rue Valley sold?
indielist estimates Rue Valley has sold between 55,440 and 129,360 units (median 92,400), derived from its 1,848 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Rue Valley?
Rue Valley was developed by Emotion Spark Studio and published by Owlcat Games.
Who published Rue Valley?
Rue Valley was published by Owlcat Games, developed by Emotion Spark Studio. See Owlcat Games's full catalogue and submission status on indielist.
When was Rue Valley released?
Rue Valley was released in 2025.
How many reviews does Rue Valley have on Steam?
Rue Valley has 1,848 Steam reviews, of which 71% are positive.
Is Rue Valley worth playing?
Steam players rate Rue Valley 71% positive across 1,848 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Rue Valley can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Emotion Spark Studio's other releases and Owlcat Games's wider catalog are one click away, letting developers benchmark where Rue Valley sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Rue Valley page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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