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SKYHILL

Oct 6, 2015 Adventure $9.99
Developer Mandragora Publisher Daedalic Entertainment
S
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Adventure indie game SKYHILL launched in 2015 from developer mandragora and publisher Daedalic Entertainment. It has 4,654 Steam reviews marked mixed, with an initial price of $9.99 for budget-focused buyers.

Overview

SKYHILL is a 2015 Adventure game developed by Mandragora and published by Daedalic Entertainment. On Steam it has gathered 4,679 player reviews, 78% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Mandragora with publisher Daedalic Entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 239,000 to 557,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, SKYHILL can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

4,679

Positive

78%

Steam appid

382140

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

239K to 557K

units (median: 398K)

≈ $1.4M to $3.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

239K median 557K
+ How is this calculated?
4,679 reviews × NB(85) = 397,715 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_78% 0
genre_Adventure +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for SKYHILL at roughly 239,000 to 557,000 copies, with a median around 398,000, derived from its 4,679 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $0.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $0.99 to $1.49. The tracked-window low was $0.99 on 2026-07-16.

$0 $1 $2 07-1507-1607-1807-1907-2107-22 2026-07-15: $1.49 2026-07-16: $0.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-15: $1.49 2026-07-16: $0.99 (tracked-window low) 2026-07-17: $0.99 (tracked-window low) 2026-07-18: $0.99 (tracked-window low) 2026-07-19: $0.99 (tracked-window low) 2026-07-20: $0.99 (tracked-window low) 2026-07-21: $0.99 (tracked-window low) 2026-07-22: $0.99 (tracked-window low) Tracked-window low: $0.99 on 2026-07-16

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $0.99 Buy
  • Green Man Gaming -90%
    $1.49 Buy
  • GOG.com -90%
    $1.49 Buy
  • Humble Store
    $9.99 Buy
  • Fanatical -20%
    $13.68 Buy

Latest tracked store observations (2026-07-22 18:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieSimulation

Frequently asked questions

How many copies has SKYHILL sold?
indielist estimates SKYHILL has sold between 238,629 and 556,801 units (median 397,715), derived from its 4,679 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed SKYHILL?
SKYHILL was developed by Mandragora and published by Daedalic Entertainment.
Who published SKYHILL?
SKYHILL was published by Daedalic Entertainment, developed by Mandragora. See Daedalic Entertainment's full catalogue and submission status on indielist.
When was SKYHILL released?
SKYHILL was released in 2015.
How many reviews does SKYHILL have on Steam?
SKYHILL has 4,679 Steam reviews, of which 78% are positive.
Is SKYHILL worth playing?
Steam players rate SKYHILL 78% positive across 4,679 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like SKYHILL can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Mandragora's other releases and Daedalic Entertainment's wider catalog are one click away, letting developers benchmark where SKYHILL sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same SKYHILL page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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