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STARDUST: Wish of Witch

May 28, 2026 Indie $24.99
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STARDUST: Wish of Witch header

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This indie RPG, releasing in 2026, features magic combat and relationship simulation. Developed and published by kniv-studio-co-ltd, it has garnered 297 Steam reviews with an 84% positive rating.

Overview

STARDUST: Wish of Witch is a 2026 Indie game developed by Kniv Studio Co., Ltd. and published by Kniv Studio Co., Ltd.. On Steam it has gathered 637 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Kniv Studio Co., Ltd. with publisher Kniv Studio Co., Ltd. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 17,000 to 40,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, STARDUST: Wish of Witch can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

637

Positive

82%

Steam appid

3936730

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

17K to 40K

units (median: 29K)

≈ $246K to $573K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

17K median 40K
+ How is this calculated?
637 reviews × NB(45) = 28,665 median units
Factor Adjustment
base +50
year_2026 -10
price_$25 +5
positive_82% 0
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for STARDUST: Wish of Witch at roughly 17,000 to 40,000 copies, with a median around 29,000, derived from its 637 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $409K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $22.49

Across 10 observed UTC days from 2026-06-01 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $22.49 to $24.99. The tracked-window low was $22.49 on 2026-06-01.

$19 $23 $27 06-0107-1507-1707-1807-2007-22 2026-06-01: $22.49 2026-06-02: $22.49 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $24.99 2026-07-18: $24.99 2026-07-19: $24.99 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-06-01: $22.49 (tracked-window low) 2026-06-02: $22.49 (tracked-window low) 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $24.99 2026-07-18: $24.99 2026-07-19: $24.99 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 Tracked-window low: $22.49 on 2026-06-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 19:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has STARDUST: Wish of Witch sold?
indielist estimates STARDUST: Wish of Witch has sold between 17,199 and 40,131 units (median 28,665), derived from its 637 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed STARDUST: Wish of Witch?
STARDUST: Wish of Witch was developed by Kniv Studio Co., Ltd. and published by Kniv Studio Co., Ltd..
Who published STARDUST: Wish of Witch?
STARDUST: Wish of Witch was published by Kniv Studio Co., Ltd., developed by Kniv Studio Co., Ltd.. See Kniv Studio Co., Ltd.'s full catalogue and submission status on indielist.
When was STARDUST: Wish of Witch released?
STARDUST: Wish of Witch was released in 2026.
How many reviews does STARDUST: Wish of Witch have on Steam?
STARDUST: Wish of Witch has 637 Steam reviews, of which 82% are positive.
Is STARDUST: Wish of Witch worth playing?
Steam players rate STARDUST: Wish of Witch 82% positive across 637 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like STARDUST: Wish of Witch can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Kniv Studio Co., Ltd.'s other releases and Kniv Studio Co., Ltd.'s wider catalog are one click away, letting developers benchmark where STARDUST: Wish of Witch sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same STARDUST: Wish of Witch page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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