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Action indie game from Sigtrap, with the studio also listed as publisher. Sublevel Zero Redux launched in 2015 at an initial $14.99 price and has 446 Steam reviews marked Mixed, a useful signal for players evaluating its niche appeal.
Overview
Sublevel Zero Redux is a 2015 Action game developed by Sigtrap and published by Sigtrap. On Steam it has gathered 447 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Sigtrap with publisher Sigtrap is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 24,000 to 56,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Sublevel Zero Redux can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
447
Positive
87%
Steam appid
327880
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.024K to 56K
units (median: 40K)
≈ $207K to $482K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2015 | +30 |
| price_$15 | 0 |
| positive_87% | +10 |
| final NB | 90 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Sublevel Zero Redux at roughly 24,000 to 56,000 copies, with a median around 40,000, derived from its 447 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $344K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
8 observed days · window low $2.99Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $2.99 to $14.99. The tracked-window low was $2.99 on 2026-07-21.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- GOG.com -80%$2.99 Buy
- Steam reference$14.99 Buy
- Humble Store$14.99 Buy
- Green Man Gaming
- Fanatical
Latest tracked store observations (2026-07-22 20:15 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has Sublevel Zero Redux sold?
- indielist estimates Sublevel Zero Redux has sold between 24,138 and 56,322 units (median 40,230), derived from its 447 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Sublevel Zero Redux?
- Sublevel Zero Redux was developed by Sigtrap and published by Sigtrap.
- Who published Sublevel Zero Redux?
- Sublevel Zero Redux was published by Sigtrap, developed by Sigtrap. See Sigtrap's full catalogue and submission status on indielist.
- When was Sublevel Zero Redux released?
- Sublevel Zero Redux was released in 2015.
- How many reviews does Sublevel Zero Redux have on Steam?
- Sublevel Zero Redux has 447 Steam reviews, of which 87% are positive.
- Is Sublevel Zero Redux worth playing?
- Steam players rate Sublevel Zero Redux 87% positive across 447 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Sublevel Zero Redux can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Sigtrap's other releases and Sigtrap's wider catalog are one click away, letting developers benchmark where Sublevel Zero Redux sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Sublevel Zero Redux page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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