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Uncle Chop's Rocket Shop

Dec 5, 2024 Indie $19.99
Developer Beard Envy Publisher Kasedo Games
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Uncle Chop's Rocket Shop header

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Built around an indie game profile rather than a listed subgenre, Uncle Chop's Rocket Shop launched in 2024 from developer beard-envy. Kasedo Games publishes it on Steam, where it shows 1,059 reviews marked mixed, with an initial price of $19.99.

Overview

Uncle Chop's Rocket Shop is a 2024 Indie game developed by Beard Envy and published by Kasedo Games. On Steam it has gathered 1,081 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $20. The pairing of developer Beard Envy with publisher Kasedo Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 39,000 to 91,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Uncle Chop's Rocket Shop can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,081

Positive

86%

Steam appid

1849790

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

39K to 91K

units (median: 65K)

≈ $444K to $1.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

39K median 91K
+ How is this calculated?
1,081 reviews × NB(60) = 64,860 median units
Factor Adjustment
base +50
year_2024 0
price_$20 0
positive_86% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Uncle Chop's Rocket Shop at roughly 39,000 to 91,000 copies, with a median around 65,000, derived from its 1,081 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $741K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $9.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $9.99 to $19.99. The tracked-window low was $9.99 on 2026-07-17.

$8 $15 $22 07-1507-1607-1807-1907-2107-22 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Humble Store
    $19.99 Buy
  • Fanatical -10%
    $20.03 Buy
  • Green Man Gaming
  • GOG.com

Latest tracked store observations (2026-07-22 17:00 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulation

Frequently asked questions

How many copies has Uncle Chop's Rocket Shop sold?
indielist estimates Uncle Chop's Rocket Shop has sold between 38,916 and 90,804 units (median 64,860), derived from its 1,081 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Uncle Chop's Rocket Shop?
Uncle Chop's Rocket Shop was developed by Beard Envy and published by Kasedo Games.
Who published Uncle Chop's Rocket Shop?
Uncle Chop's Rocket Shop was published by Kasedo Games, developed by Beard Envy. See Kasedo Games's full catalogue and submission status on indielist.
When was Uncle Chop's Rocket Shop released?
Uncle Chop's Rocket Shop was released in 2024.
How many reviews does Uncle Chop's Rocket Shop have on Steam?
Uncle Chop's Rocket Shop has 1,081 Steam reviews, of which 86% are positive.
Is Uncle Chop's Rocket Shop worth playing?
Steam players rate Uncle Chop's Rocket Shop 86% positive across 1,081 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Uncle Chop's Rocket Shop can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Beard Envy's other releases and Kasedo Games's wider catalog are one click away, letting developers benchmark where Uncle Chop's Rocket Shop sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Uncle Chop's Rocket Shop page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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