Warhammer 40,000: Inquisitor - Prophecy
Profile updated
Action-focused Warhammer 40,000 indie game from NeocoreGames, with the studio also publishing it. Released in 2019 at $24.99, it has 3,073 Steam reviews with 80% positive, pointing to a mostly positive niche audience.
Overview
Warhammer 40,000: Inquisitor - Prophecy is a 2019 Action game developed by NeocoreGames and published by NeocoreGames. On Steam it has gathered 2,864 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $25. The pairing of developer NeocoreGames with publisher NeocoreGames is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 120,000 to 281,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Warhammer 40,000: Inquisitor - Prophecy can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
2,864
Positive
80%
Steam appid
1042800
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.0120K to 281K
units (median: 200K)
≈ $1.7M to $4.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2019 | +15 |
| price_$25 | +5 |
| positive_80% | 0 |
| final NB | 70 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Warhammer 40,000: Inquisitor - Prophecy at roughly 120,000 to 281,000 copies, with a median around 200,000, derived from its 2,864 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
9 observed days · window low $4.94Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $4.94 to $24.99. The tracked-window low was $4.94 on 2026-07-24.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-07-24 06:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Warhammer 40,000: Inquisitor - Prophecy sold?
- indielist estimates Warhammer 40,000: Inquisitor - Prophecy has sold between 120,288 and 280,672 units (median 200,480), derived from its 2,864 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Warhammer 40,000: Inquisitor - Prophecy?
- Warhammer 40,000: Inquisitor - Prophecy was developed by NeocoreGames and published by NeocoreGames.
- Who published Warhammer 40,000: Inquisitor - Prophecy?
- Warhammer 40,000: Inquisitor - Prophecy was published by NeocoreGames, developed by NeocoreGames. See NeocoreGames's full catalogue and submission status on indielist.
- When was Warhammer 40,000: Inquisitor - Prophecy released?
- Warhammer 40,000: Inquisitor - Prophecy was released in 2019.
- How many reviews does Warhammer 40,000: Inquisitor - Prophecy have on Steam?
- Warhammer 40,000: Inquisitor - Prophecy has 2,864 Steam reviews, of which 80% are positive.
- Is Warhammer 40,000: Inquisitor - Prophecy worth playing?
- Steam players rate Warhammer 40,000: Inquisitor - Prophecy 80% positive across 2,864 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Warhammer 40,000: Inquisitor - Prophecy can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, NeocoreGames's other releases and NeocoreGames's wider catalog are one click away, letting developers benchmark where Warhammer 40,000: Inquisitor - Prophecy sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Warhammer 40,000: Inquisitor - Prophecy page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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