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Reality Break

Feb 10, 2025 Action $24.99
R
Reality Break header

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Action RPG rogue-lite in a sci-fi space setting, Reality Break focuses on loot-driven runs and combat. Released in 2025 by Element Games LLC as both developer and publisher, this self-published indie game has 709 Steam reviews at 83% positive and launched at $24.99.

Overview

Reality Break is a 2025 Action game developed by Element Games, LLC and published by Element Games, LLC. On Steam it has gathered 646 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $25. The pairing of developer Element Games, LLC with publisher Element Games, LLC is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 17,000 to 41,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Reality Break can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

646

Positive

83%

Steam appid

1473060

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

17K to 41K

units (median: 29K)

≈ $249K to $581K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

17K median 41K
+ How is this calculated?
646 reviews × NB(45) = 29,070 median units
Factor Adjustment
base +50
year_2025 -10
price_$25 +5
positive_83% 0
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Reality Break at roughly 17,000 to 41,000 copies, with a median around 29,000, derived from its 646 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $415K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $16.24

Across 13 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $16.24 to $16.25. The tracked-window low was $16.24 on 2026-06-03.

$14 $16 $18 06-0306-0507-1507-1707-2007-22 2026-06-03: $16.24 2026-06-04: $16.24 2026-06-05: $16.24 2026-06-06: $16.24 2026-06-07: $16.24 2026-07-15: $16.25 2026-07-16: $16.25 2026-07-17: $16.25 2026-07-18: $16.25 2026-07-19: $16.25 2026-07-20: $16.25 2026-07-21: $16.25 2026-07-22: $16.25 2026-06-03: $16.24 (tracked-window low) 2026-06-04: $16.24 (tracked-window low) 2026-06-05: $16.24 (tracked-window low) 2026-06-06: $16.24 (tracked-window low) 2026-06-07: $16.24 (tracked-window low) 2026-07-15: $16.25 2026-07-16: $16.25 2026-07-17: $16.25 2026-07-18: $16.25 2026-07-19: $16.25 2026-07-20: $16.25 2026-07-21: $16.25 2026-07-22: $16.25 Tracked-window low: $16.24 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -35%
    $16.25 Buy
  • Steam reference -30%
    $17.49 Buy
  • Humble Store
    $24.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-07-22 19:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

Action RPGSci-fiRogue-liteLootSpaceLooter ShooterSpaceshipsReplay ValueChoices MatterAction RoguelikeShoot 'Em UpTop-Down ShooterActionRPGAdventureCharacter CustomizationShooterArcadeRogue-likeCrafting

Frequently asked questions

How many copies has Reality Break sold?
indielist estimates Reality Break has sold between 17,442 and 40,698 units (median 29,070), derived from its 646 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Reality Break?
Reality Break was developed by Element Games, LLC and published by Element Games, LLC.
Who published Reality Break?
Reality Break was published by Element Games, LLC, developed by Element Games, LLC. See Element Games, LLC's full catalogue and submission status on indielist.
When was Reality Break released?
Reality Break was released in 2025.
How many reviews does Reality Break have on Steam?
Reality Break has 646 Steam reviews, of which 83% are positive.
Is Reality Break worth playing?
Steam players rate Reality Break 83% positive across 646 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Reality Break can compare it on indielist against semantically similar Action titles such as Gunfire Reborn, Nova Drift, Soulstone Survivors, Grim Dawn, ranked by shared tags and genre rather than by ad spend. On the developer side, Element Games, LLC's other releases and Element Games, LLC's wider catalog are one click away, letting developers benchmark where Reality Break sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Reality Break page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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