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Schrödinger's Call

May 27, 2026 Adventure $17.99
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Schrödinger's Call is an adventure game launching in 2026. Published by Shueisha Games, it has garnered 298 Steam reviews with a 96% positive rating.

Overview

Schrödinger's Call is a 2026 Adventure game developed by Acrobatic Chirimenjako and published by SHUEISHA GAMES. On Steam it has gathered 928 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $18. The pairing of developer Acrobatic Chirimenjako with publisher SHUEISHA GAMES is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 33,000 to 78,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Schrödinger's Call can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

928

Positive

94%

Steam appid

2090390

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

33K to 78K

units (median: 56K)

≈ $343K to $801K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

33K median 78K
+ How is this calculated?
928 reviews × NB(60) = 55,680 median units
Factor Adjustment
base +50
year_2026 -10
price_$18 0
positive_94% +10
genre_Adventure +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Schrödinger's Call at roughly 33,000 to 78,000 copies, with a median around 56,000, derived from its 928 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $572K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

11 observed days · window low $16.19

Across 11 observed UTC days from 2026-06-01 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $16.19 to $17.99. The tracked-window low was $16.19 on 2026-06-01.

$14 $17 $20 06-0107-1507-1707-1907-2107-24 2026-06-01: $16.19 2026-06-02: $16.19 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-24: $17.99 2026-06-01: $16.19 (tracked-window low) 2026-06-02: $16.19 (tracked-window low) 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-24: $17.99 Tracked-window low: $16.19 on 2026-06-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $17.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndie

Frequently asked questions

How many copies has Schrödinger's Call sold?
indielist estimates Schrödinger's Call has sold between 33,408 and 77,952 units (median 55,680), derived from its 928 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Schrödinger's Call?
Schrödinger's Call was developed by Acrobatic Chirimenjako and published by SHUEISHA GAMES.
Who published Schrödinger's Call?
Schrödinger's Call was published by SHUEISHA GAMES, developed by Acrobatic Chirimenjako. See SHUEISHA GAMES's full catalogue and submission status on indielist.
When was Schrödinger's Call released?
Schrödinger's Call was released in 2026.
How many reviews does Schrödinger's Call have on Steam?
Schrödinger's Call has 928 Steam reviews, of which 94% are positive.
Is Schrödinger's Call worth playing?
Steam players rate Schrödinger's Call 94% positive across 928 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Schrödinger's Call can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Acrobatic Chirimenjako's other releases and SHUEISHA GAMES's wider catalog are one click away, letting developers benchmark where Schrödinger's Call sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Schrödinger's Call page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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