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Torment: Tides of Numenera

Feb 27, 2017 Adventure $34.99
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Isometric RPG adventure indie game focused on story-rich CRPG play. Torment: Tides of Numenera launched in 2017 from inXile Entertainment, which also published it, with 4,357 Steam reviews at 70% positive and an initial price of $34.99.

Overview

Torment: Tides of Numenera is a 2017 Adventure game developed by inXile Entertainment and published by inXile Entertainment. On Steam it has gathered 2,039 player reviews, 70% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $35. The pairing of developer inXile Entertainment with publisher inXile Entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 128,000 to 300,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Torment: Tides of Numenera can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

2,039

Positive

70%

Steam appid

272270

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

128K to 300K

units (median: 214K)

≈ $2.6M to $6.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

128K median 300K
+ How is this calculated?
2,039 reviews × NB(105) = 214,095 median units
Factor Adjustment
base +50
year_2017 +30
price_$35 +15
positive_70% 0
genre_Adventure +10
final NB 105

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Torment: Tides of Numenera at roughly 128,000 to 300,000 copies, with a median around 214,000, derived from its 2,039 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $8.74

Across 12 observed UTC days from 2026-06-08 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $8.74 to $34.99. The tracked-window low was $8.74 on 2026-06-08.

$7 $23 $38 06-0806-1007-1507-1807-2007-22 2026-06-08: $8.74 2026-06-09: $8.74 2026-06-10: $8.74 2026-06-11: $8.74 2026-07-15: $34.99 2026-07-16: $34.99 2026-07-17: $34.99 2026-07-18: $34.99 2026-07-19: $34.99 2026-07-20: $34.99 2026-07-21: $34.99 2026-07-22: $34.99 2026-06-08: $8.74 (tracked-window low) 2026-06-09: $8.74 (tracked-window low) 2026-06-10: $8.74 (tracked-window low) 2026-06-11: $8.74 (tracked-window low) 2026-07-15: $34.99 2026-07-16: $34.99 2026-07-17: $34.99 2026-07-18: $34.99 2026-07-19: $34.99 2026-07-20: $34.99 2026-07-21: $34.99 2026-07-22: $34.99 Tracked-window low: $8.74 on 2026-06-08

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $34.99 Buy
  • Green Man Gaming
    $34.99 Buy
  • Humble Store
    $34.99 Buy
  • GOG.com
    $34.99 Buy
  • Fanatical

Latest tracked store observations (2026-06-11 04:21 UTC to 2026-07-22 04:28 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

RPGIsometricStory RichAdventureCRPGIndieSingleplayerChoices MatterTurn-Based CombatStrategyAtmosphericSci-fiFantasyTurn-BasedKickstarterParty-Based RPGDark FantasyGreat SoundtrackFemale ProtagonistTurn-Based Tactics

Frequently asked questions

How many copies has Torment: Tides of Numenera sold?
indielist estimates Torment: Tides of Numenera has sold between 128,457 and 299,733 units (median 214,095), derived from its 2,039 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Torment: Tides of Numenera?
Torment: Tides of Numenera was developed by inXile Entertainment and published by inXile Entertainment.
Who published Torment: Tides of Numenera?
Torment: Tides of Numenera was published by inXile Entertainment, developed by inXile Entertainment. See inXile Entertainment's full catalogue and submission status on indielist.
When was Torment: Tides of Numenera released?
Torment: Tides of Numenera was released in 2017.
How many reviews does Torment: Tides of Numenera have on Steam?
Torment: Tides of Numenera has 2,039 Steam reviews, of which 70% are positive.
Is Torment: Tides of Numenera worth playing?
Steam players rate Torment: Tides of Numenera 70% positive across 2,039 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Torment: Tides of Numenera can compare it on indielist against semantically similar Adventure titles such as Divinity: Original Sin - Enhanced Edition, Chrono Ark, Fell Seal: Arbiter's Mark, Battle Chasers: Nightwar, ranked by shared tags and genre rather than by ad spend. On the developer side, inXile Entertainment's other releases and inXile Entertainment's wider catalog are one click away, letting developers benchmark where Torment: Tides of Numenera sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Torment: Tides of Numenera page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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