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shapez

Jun 7, 2020 Casual $9.99
Developer Tobias Springer Publisher tobspr Games
S
shapez header

Profile updated

Casual automation and base-building game released in 2020. Players manage resources to craft increasingly complex shapes. Developed by tobias-springer and published by tobspr-games, it has 15,472 Steam reviews with 96% positive.

Overview

shapez is a 2020 Casual game developed by Tobias Springer and published by tobspr Games. On Steam it has gathered 14,094 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Tobias Springer with publisher tobspr Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 465,000 to 1.1 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, shapez can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

14,094

Positive

96%

Steam appid

1318690

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

465K to 1.1M

units (median: 775K)

≈ $2.7M to $6.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

465K median 1.1M
+ How is this calculated?
14,094 reviews × NB(55) = 775,170 median units
Factor Adjustment
base +50
year_2020 +15
price_$10 -5
positive_96% +10
genre_Casual -15
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for shapez at roughly 465,000 to 1.1 million copies, with a median around 775,000, derived from its 14,094 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

51 observed days · window low $0.99

Across 51 observed UTC days from 2026-06-03 to 2026-07-28, the daily lowest tracked USD price across stores ranged from $0.99 to $9.99. The tracked-window low was $0.99 on 2026-06-07.

$0 $5 $11 06-0306-1306-2307-0307-1307-28 2026-06-03: $9.99 2026-06-04: $9.99 2026-06-05: $9.99 2026-06-06: $9.99 2026-06-07: $0.99 2026-06-08: $0.99 2026-06-09: $0.99 2026-06-10: $0.99 2026-06-11: $0.99 2026-06-12: $0.99 2026-06-13: $0.99 2026-06-14: $0.99 2026-06-15: $0.99 2026-06-16: $0.99 2026-06-17: $0.99 2026-06-18: $0.99 2026-06-19: $0.99 2026-06-20: $0.99 2026-06-21: $0.99 2026-06-22: $0.99 2026-06-23: $0.99 2026-06-24: $0.99 2026-06-25: $0.99 2026-06-26: $0.99 2026-06-27: $0.99 2026-06-28: $0.99 2026-06-29: $0.99 2026-06-30: $0.99 2026-07-01: $0.99 2026-07-02: $0.99 2026-07-03: $0.99 2026-07-04: $0.99 2026-07-05: $0.99 2026-07-06: $0.99 2026-07-07: $0.99 2026-07-08: $0.99 2026-07-09: $0.99 2026-07-10: $1.17 2026-07-11: $1.16 2026-07-12: $1.16 2026-07-13: $9.99 2026-07-14: $9.99 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-28: $0.99 2026-06-03: $9.99 2026-06-04: $9.99 2026-06-05: $9.99 2026-06-06: $9.99 2026-06-07: $0.99 (tracked-window low) 2026-06-08: $0.99 (tracked-window low) 2026-06-09: $0.99 (tracked-window low) 2026-06-10: $0.99 (tracked-window low) 2026-06-11: $0.99 (tracked-window low) 2026-06-12: $0.99 (tracked-window low) 2026-06-13: $0.99 (tracked-window low) 2026-06-14: $0.99 (tracked-window low) 2026-06-15: $0.99 (tracked-window low) 2026-06-16: $0.99 (tracked-window low) 2026-06-17: $0.99 (tracked-window low) 2026-06-18: $0.99 (tracked-window low) 2026-06-19: $0.99 (tracked-window low) 2026-06-20: $0.99 (tracked-window low) 2026-06-21: $0.99 (tracked-window low) 2026-06-22: $0.99 (tracked-window low) 2026-06-23: $0.99 (tracked-window low) 2026-06-24: $0.99 (tracked-window low) 2026-06-25: $0.99 (tracked-window low) 2026-06-26: $0.99 (tracked-window low) 2026-06-27: $0.99 (tracked-window low) 2026-06-28: $0.99 (tracked-window low) 2026-06-29: $0.99 (tracked-window low) 2026-06-30: $0.99 (tracked-window low) 2026-07-01: $0.99 (tracked-window low) 2026-07-02: $0.99 (tracked-window low) 2026-07-03: $0.99 (tracked-window low) 2026-07-04: $0.99 (tracked-window low) 2026-07-05: $0.99 (tracked-window low) 2026-07-06: $0.99 (tracked-window low) 2026-07-07: $0.99 (tracked-window low) 2026-07-08: $0.99 (tracked-window low) 2026-07-09: $0.99 (tracked-window low) 2026-07-10: $1.17 2026-07-11: $1.16 2026-07-12: $1.16 2026-07-13: $9.99 2026-07-14: $9.99 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $0.99 (tracked-window low) 2026-07-18: $0.99 (tracked-window low) 2026-07-19: $0.99 (tracked-window low) 2026-07-20: $0.99 (tracked-window low) 2026-07-21: $0.99 (tracked-window low) 2026-07-22: $0.99 (tracked-window low) 2026-07-28: $0.99 (tracked-window low) Tracked-window low: $0.99 on 2026-06-07

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $0.99 Buy
  • Fanatical -90%
    $1.16 Buy
  • GOG.com
    $9.99 Buy
  • Green Man Gaming
  • Humble Store

Latest tracked store observations (2026-07-28 05:26 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

AutomationBase-BuildingResource ManagementSandboxCraftingStrategySingleplayerManagementBuildingOpen World2DPuzzleCasualModdableSimulationAbstractLogicProcedural GenerationIndieFamily Friendly

Frequently asked questions

How many copies has shapez sold?
indielist estimates shapez has sold between 465,102 and 1,085,238 units (median 775,170), derived from its 14,094 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed shapez?
shapez was developed by Tobias Springer and published by tobspr Games.
Who published shapez?
shapez was published by tobspr Games, developed by Tobias Springer. See tobspr Games's full catalogue and submission status on indielist.
When was shapez released?
shapez was released in 2020.
How many reviews does shapez have on Steam?
shapez has 14,094 Steam reviews, of which 96% are positive.
Is shapez worth playing?
Steam players rate shapez 96% positive across 14,094 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like shapez can compare it on indielist against semantically similar Casual titles such as Factorio, shapez 2 - Factory, Hydroneer, Dorfromantik, ranked by shared tags and genre rather than by ad spend. On the developer side, Tobias Springer's other releases and tobspr Games's wider catalog are one click away, letting developers benchmark where shapez sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same shapez page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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