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Cultist Simulator

May 31, 2018 Indie $19.99
Developer Weather Factory Publisher Weather Factory
C
Cultist Simulator header

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A card-based simulation game where players explore a dark fantasy world, making choices that matter. Released in 2018 by Weather Factory, it has garnered over 13,870 Steam reviews with 80% positive feedback. This self-published title offers a deep strategic experience.

Overview

Cultist Simulator is a 2018 Indie game developed by Weather Factory and published by Weather Factory. On Steam it has gathered 10,626 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Weather Factory with publisher Weather Factory is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 414,000 to 967,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cultist Simulator can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

10,626

Positive

80%

Steam appid

718670

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

414K to 967K

units (median: 691K)

≈ $4.7M to $11.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

414K median 967K
+ How is this calculated?
10,626 reviews × NB(65) = 690,690 median units
Factor Adjustment
base +50
year_2018 +15
price_$20 0
positive_80% 0
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Cultist Simulator at roughly 414,000 to 967,000 copies, with a median around 691,000, derived from its 10,626 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $7.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

51 observed days · window low $5.99

Across 51 observed UTC days from 2026-06-03 to 2026-07-26, the daily lowest tracked USD price across stores ranged from $5.99 to $19.99. The tracked-window low was $5.99 on 2026-06-26.

$4 $13 $22 06-0306-1306-2307-0307-1307-26 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 2026-06-07: $19.99 2026-06-08: $19.99 2026-06-09: $19.99 2026-06-10: $19.99 2026-06-11: $19.99 2026-06-12: $19.99 2026-06-13: $19.99 2026-06-14: $19.99 2026-06-15: $19.99 2026-06-16: $19.99 2026-06-17: $19.99 2026-06-18: $7.99 2026-06-19: $7.99 2026-06-20: $7.99 2026-06-21: $7.99 2026-06-22: $7.99 2026-06-23: $7.99 2026-06-24: $7.99 2026-06-25: $7.99 2026-06-26: $5.99 2026-06-27: $5.99 2026-06-28: $5.99 2026-06-29: $5.99 2026-06-30: $5.99 2026-07-01: $5.99 2026-07-02: $5.99 2026-07-03: $5.99 2026-07-04: $5.99 2026-07-05: $5.99 2026-07-06: $5.99 2026-07-07: $5.99 2026-07-08: $5.99 2026-07-09: $5.99 2026-07-10: $19.99 2026-07-11: $19.99 2026-07-12: $19.99 2026-07-13: $19.99 2026-07-14: $19.99 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-26: $19.99 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 2026-06-07: $19.99 2026-06-08: $19.99 2026-06-09: $19.99 2026-06-10: $19.99 2026-06-11: $19.99 2026-06-12: $19.99 2026-06-13: $19.99 2026-06-14: $19.99 2026-06-15: $19.99 2026-06-16: $19.99 2026-06-17: $19.99 2026-06-18: $7.99 2026-06-19: $7.99 2026-06-20: $7.99 2026-06-21: $7.99 2026-06-22: $7.99 2026-06-23: $7.99 2026-06-24: $7.99 2026-06-25: $7.99 2026-06-26: $5.99 (tracked-window low) 2026-06-27: $5.99 (tracked-window low) 2026-06-28: $5.99 (tracked-window low) 2026-06-29: $5.99 (tracked-window low) 2026-06-30: $5.99 (tracked-window low) 2026-07-01: $5.99 (tracked-window low) 2026-07-02: $5.99 (tracked-window low) 2026-07-03: $5.99 (tracked-window low) 2026-07-04: $5.99 (tracked-window low) 2026-07-05: $5.99 (tracked-window low) 2026-07-06: $5.99 (tracked-window low) 2026-07-07: $5.99 (tracked-window low) 2026-07-08: $5.99 (tracked-window low) 2026-07-09: $5.99 (tracked-window low) 2026-07-10: $19.99 2026-07-11: $19.99 2026-07-12: $19.99 2026-07-13: $19.99 2026-07-14: $19.99 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-26: $19.99 Tracked-window low: $5.99 on 2026-06-26

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • GOG.com
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-26 05:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

SimulationChoices MatterStrategyDark FantasyDarkCard GameSingleplayerLovecraftianStrategy RPGLore-RichResource ManagementStory RichNarrativeReplay ValueRogue-liteTabletopRogue-likeCraftingChoose Your Own AdventureDeckbuilding

Frequently asked questions

How many copies has Cultist Simulator sold?
indielist estimates Cultist Simulator has sold between 414,414 and 966,966 units (median 690,690), derived from its 10,626 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Cultist Simulator?
Cultist Simulator was developed by Weather Factory and published by Weather Factory.
Who published Cultist Simulator?
Cultist Simulator was published by Weather Factory, developed by Weather Factory. See Weather Factory's full catalogue and submission status on indielist.
When was Cultist Simulator released?
Cultist Simulator was released in 2018.
How many reviews does Cultist Simulator have on Steam?
Cultist Simulator has 10,626 Steam reviews, of which 80% are positive.
Is Cultist Simulator worth playing?
Steam players rate Cultist Simulator 80% positive across 10,626 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Cultist Simulator can compare it on indielist against semantically similar Indie titles such as BOOK OF HOURS, Loop Hero, Shogun Showdown, The Life and Suffering of Sir Brante, ranked by shared tags and genre rather than by ad spend. On the developer side, Weather Factory's other releases and Weather Factory's wider catalog are one click away, letting developers benchmark where Cultist Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cultist Simulator page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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