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HighFleet

Jul 27, 2021 Action $29.99
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HighFleet is an action-strategy game released in 2021. It has garnered 6,842 Steam reviews. The developer and publisher attribution is not yet imported.

Overview

HighFleet is a 2021 Action game developed by Konstantin Koshutin and published by MicroProse Software. On Steam it has gathered 7,259 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $30. The pairing of developer Konstantin Koshutin with publisher MicroProse Software is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 348,000 to 813,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, HighFleet can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

7,259

Positive

88%

Steam appid

1434950

Engine

n/a

Sales estimate

vv1.0

348K to 813K

units (median: 581K)

$6.0M to $13.9M net revenue (Steam cut + refunds + regional discount applied)

348Kmedian813K

indielist estimates lifetime unit sales for HighFleet at roughly 348,000 to 813,000 copies, with a median around 581,000, derived from its 7,259 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $9.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $17.98

Over the last 90 days the price ranged from $17.98 to $29.99, averaging $28.89 across 2 discount windows, with a historical low of $17.98 on 2026-03-16.

$15 $24 $33 03-0903-2704-1405-0105-1906-06 2026-03-09: $29.99 2026-03-10: $29.99 2026-03-11: $29.99 2026-03-12: $29.99 2026-03-13: $29.99 2026-03-14: $29.99 2026-03-15: $29.99 2026-03-16: $17.98 (historical low) 2026-03-17: $20.80 2026-03-18: $20.80 2026-03-19: $20.80 2026-03-20: $20.80 2026-03-21: $20.80 2026-03-22: $29.99 2026-03-23: $29.99 2026-03-24: $29.99 2026-03-25: $29.99 2026-03-26: $29.99 2026-03-27: $29.99 2026-03-28: $29.99 2026-03-29: $29.99 2026-03-30: $29.99 2026-03-31: $29.99 2026-04-01: $29.99 2026-04-02: $29.99 2026-04-03: $23.20 2026-04-04: $23.20 2026-04-05: $23.20 2026-04-06: $23.20 2026-04-07: $23.20 2026-04-08: $23.20 2026-04-09: $29.99 2026-04-10: $29.99 2026-04-11: $29.99 2026-04-12: $29.99 2026-04-13: $29.99 2026-04-14: $29.99 2026-04-15: $29.99 2026-04-16: $29.99 2026-04-17: $29.99 2026-04-18: $29.99 2026-04-19: $29.99 2026-04-20: $29.99 2026-04-21: $29.99 2026-04-22: $29.99 2026-04-23: $29.99 2026-04-24: $29.99 2026-04-25: $29.99 2026-04-26: $29.99 2026-04-27: $29.99 2026-04-28: $29.99 2026-04-29: $29.99 2026-04-30: $29.99 2026-05-01: $29.99 2026-05-02: $29.99 2026-05-03: $29.99 2026-05-04: $29.99 2026-05-05: $29.99 2026-05-06: $29.99 2026-05-07: $29.99 2026-05-08: $29.99 2026-05-09: $29.99 2026-05-10: $29.99 2026-05-11: $29.99 2026-05-12: $29.99 2026-05-13: $29.99 2026-05-14: $29.99 2026-05-15: $29.99 2026-05-16: $29.99 2026-05-17: $29.99 2026-05-18: $29.99 2026-05-19: $29.99 2026-05-20: $29.99 2026-05-21: $29.99 2026-05-22: $29.99 2026-05-23: $29.99 2026-05-24: $29.99 2026-05-25: $29.99 2026-05-26: $29.99 2026-05-27: $29.99 2026-05-28: $29.99 2026-05-29: $29.99 2026-05-30: $29.99 2026-05-31: $29.99 2026-06-01: $29.99 2026-06-02: $29.99 2026-06-03: $29.99 2026-06-04: $29.99 2026-06-05: $29.99 2026-06-06: $29.99 Historical low: $17.98 on 2026-03-16

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Fanatical -10%
    $26.12 Buy
  • Steam reference
    $29.99 Buy
  • GOG.com
    $29.99 Buy
  • Green Man Gaming
  • Humble Store

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

SingleplayerIndieStrategyPost-apocalypticAction RoguelikeTacticalInventory ManagementChoices MatterStrategy RPGMilitaryActionDiplomacyExplorationNonlinearSimulationBuildingPhysicsStylizedSci-fiAdventure

Frequently asked questions

How many copies has HighFleet sold?
indielist estimates HighFleet has sold between 348,432 and 813,008 units (median 580,720), derived from its 7,259 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed HighFleet?
HighFleet was developed by Konstantin Koshutin and published by MicroProse Software.
When was HighFleet released?
HighFleet was released in 2021.
How many reviews does HighFleet have on Steam?
HighFleet has 7,259 Steam reviews, of which 88% are positive.

Frequently asked questions

How many copies has HighFleet sold?
indielist estimates HighFleet has sold between 348,432 and 813,008 units (median 580,720), derived from its 7,259 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed HighFleet?
HighFleet was developed by Konstantin Koshutin and published by MicroProse Software.
When was HighFleet released?
HighFleet was released in 2021.
How many reviews does HighFleet have on Steam?
HighFleet has 7,259 Steam reviews, of which 88% are positive.

Ecosystem

indielist positions HighFleet within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Konstantin Koshutin's other releases and MicroProse Software's wider catalog are one click away, letting developers benchmark where HighFleet sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same HighFleet page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.