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Incredibox

Apr 30, 2021 Casual $4.99
Developer So Far So Good Publisher So Far So Good
Incredibox header

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Incredibox, a casual game, launched in 2021. It has garnered 5,425 positive reviews on Steam. The developer and publisher information for this title is currently unavailable.

Overview

Incredibox is a 2021 Casual game developed by So Far So Good and published by So Far So Good. On Steam it has gathered 5,762 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $5. The pairing of developer So Far So Good with publisher So Far So Good is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 138,000 to 323,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Incredibox can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

5,762

Positive

97%

Steam appid

1545450

Engine

n/a

Sales estimate

vv1.0

138K to 323K

units (median: 230K)

$394K to $920K net revenue (Steam cut + refunds + regional discount applied)

138Kmedian323K

indielist estimates lifetime unit sales for Incredibox at roughly 138,000 to 323,000 copies, with a median around 230,000, derived from its 5,762 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $657K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $2.60

Over the last 90 days the price ranged from $2.60 to $4.99, averaging $4.74 across 2 discount windows, with a historical low of $2.60 on 2026-05-07.

$1 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $4.99 2026-03-14: $4.99 2026-03-15: $4.99 2026-03-16: $4.99 2026-03-17: $4.99 2026-03-18: $4.99 2026-03-19: $4.99 2026-03-20: $4.99 2026-03-21: $4.99 2026-03-22: $4.99 2026-03-23: $4.99 2026-03-24: $4.99 2026-03-25: $4.99 2026-03-26: $4.99 2026-03-27: $4.99 2026-03-28: $4.99 2026-03-29: $4.99 2026-03-30: $4.99 2026-03-31: $4.99 2026-04-01: $4.99 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $4.99 2026-04-06: $4.99 2026-04-07: $4.99 2026-04-08: $4.99 2026-04-09: $4.99 2026-04-10: $4.99 2026-04-11: $4.99 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $4.99 2026-04-17: $4.99 2026-04-18: $4.99 2026-04-19: $4.99 2026-04-20: $4.99 2026-04-21: $4.99 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $4.99 2026-04-28: $4.99 2026-04-29: $4.99 2026-04-30: $4.99 2026-05-01: $4.99 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $2.60 (historical low) 2026-05-08: $2.60 (historical low) 2026-05-09: $2.60 (historical low) 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $4.99 2026-05-19: $4.99 2026-05-20: $4.99 2026-05-21: $4.99 2026-05-22: $4.99 2026-05-23: $4.99 2026-05-24: $4.99 2026-05-25: $4.99 2026-05-26: $4.99 2026-05-27: $4.99 2026-05-28: $4.99 2026-05-29: $3.32 2026-05-30: $3.32 2026-05-31: $3.32 2026-06-01: $3.32 2026-06-02: $3.32 2026-06-03: $3.32 2026-06-04: $3.32 2026-06-05: $3.32 2026-06-06: $3.32 Historical low: $2.60 on 2026-05-07

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Tags

CasualRhythm2DCartoonyMusicAudio ProductionStylizedFamily FriendlyRelaxingSingleplayerMusic-Based Procedural GenerationIndieEducationMinimalistGreat SoundtrackModdableSandbox

Frequently asked questions

How many copies has Incredibox sold?
indielist estimates Incredibox has sold between 138,288 and 322,672 units (median 230,480), derived from its 5,762 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Incredibox?
Incredibox was developed by So Far So Good and published by So Far So Good.
When was Incredibox released?
Incredibox was released in 2021.
How many reviews does Incredibox have on Steam?
Incredibox has 5,762 Steam reviews, of which 97% are positive.

Frequently asked questions

How many copies has Incredibox sold?
indielist estimates Incredibox has sold between 138,288 and 322,672 units (median 230,480), derived from its 5,762 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Incredibox?
Incredibox was developed by So Far So Good and published by So Far So Good.
When was Incredibox released?
Incredibox was released in 2021.
How many reviews does Incredibox have on Steam?
Incredibox has 5,762 Steam reviews, of which 97% are positive.

Ecosystem

indielist positions Incredibox within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, So Far So Good's other releases and So Far So Good's wider catalog are one click away, letting developers benchmark where Incredibox sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Incredibox page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.