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Crashout Crew

May 28, 2026 Casual $7.99
Developer Aggro Crab Publisher Aggro Crab
C
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Casual gameplay awaits in Crashout Crew, set for a 2026 release. Developed and published by aggro-crab, this title has garnered 435 Steam reviews with a 94% positive rating.

Overview

Crashout Crew is a 2026 Casual game developed by Aggro Crab and published by Aggro Crab. On Steam it has gathered 1,083 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $8. The pairing of developer Aggro Crab with publisher Aggro Crab is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 19,000 to 45,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Crashout Crew can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,083

Positive

94%

Steam appid

3583210

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

19K to 45K

units (median: 32K)

≈ $89K to $208K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

19K median 45K
+ How is this calculated?
1,083 reviews × NB(30) = 32,490 median units
Factor Adjustment
base +50
year_2026 -10
price_$8 -5
positive_94% +10
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Crashout Crew at roughly 19,000 to 45,000 copies, with a median around 32,000, derived from its 1,083 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $148K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

17 observed days · window low $4.95

Across 17 observed UTC days from 2026-06-01 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $4.95 to $7.99. The tracked-window low was $4.95 on 2026-06-01.

$3 $6 $9 06-0106-0406-0707-1707-2007-24 2026-06-01: $4.95 2026-06-02: $4.95 2026-06-03: $4.95 2026-06-04: $4.95 2026-06-05: $4.95 2026-06-06: $4.95 2026-06-07: $4.95 2026-06-08: $7.99 2026-07-15: $4.95 2026-07-16: $4.95 2026-07-17: $4.95 2026-07-18: $4.95 2026-07-19: $4.95 2026-07-20: $4.95 2026-07-21: $4.95 2026-07-22: $4.95 2026-07-24: $7.99 2026-06-01: $4.95 (tracked-window low) 2026-06-02: $4.95 (tracked-window low) 2026-06-03: $4.95 (tracked-window low) 2026-06-04: $4.95 (tracked-window low) 2026-06-05: $4.95 (tracked-window low) 2026-06-06: $4.95 (tracked-window low) 2026-06-07: $4.95 (tracked-window low) 2026-06-08: $7.99 2026-07-15: $4.95 (tracked-window low) 2026-07-16: $4.95 (tracked-window low) 2026-07-17: $4.95 (tracked-window low) 2026-07-18: $4.95 (tracked-window low) 2026-07-19: $4.95 (tracked-window low) 2026-07-20: $4.95 (tracked-window low) 2026-07-21: $4.95 (tracked-window low) 2026-07-22: $4.95 (tracked-window low) 2026-07-24: $7.99 Tracked-window low: $4.95 on 2026-06-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $7.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndie

Frequently asked questions

How many copies has Crashout Crew sold?
indielist estimates Crashout Crew has sold between 19,494 and 45,486 units (median 32,490), derived from its 1,083 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Crashout Crew?
Crashout Crew was developed by Aggro Crab and published by Aggro Crab.
Who published Crashout Crew?
Crashout Crew was published by Aggro Crab, developed by Aggro Crab. See Aggro Crab's full catalogue and submission status on indielist.
When was Crashout Crew released?
Crashout Crew was released in 2026.
How many reviews does Crashout Crew have on Steam?
Crashout Crew has 1,083 Steam reviews, of which 94% are positive.
Is Crashout Crew worth playing?
Steam players rate Crashout Crew 94% positive across 1,083 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Crashout Crew can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Aggro Crab's other releases and Aggro Crab's wider catalog are one click away, letting developers benchmark where Crashout Crew sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Crashout Crew page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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