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Smack Talk

Nov 26, 2025 Action $5.99
Developer Monchii Studio Publisher Monchii Studio
S
Smack Talk header

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Smack Talk is an action game set for release in 2025. This indie title is currently available in Early Access on Steam, with 651 reviews. The developer slug is unknown, and publisher attribution has not yet been imported.

Overview

Smack Talk is a 2025 Action game developed by Monchii Studio and published by Monchii Studio. On Steam it has gathered 749 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $6. The pairing of developer Monchii Studio with publisher Monchii Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 20,000 to 47,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Smack Talk can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

749

Positive

96%

Steam appid

4020490

Engine

Unknown

Players (snapshot)

11

Historical snapshot ·

Sales estimate

v1.0

20K to 47K

units (median: 34K)

≈ $69K to $161K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

20K median 47K
+ How is this calculated?
749 reviews × NB(45) = 33,705 median units
Factor Adjustment
base +50
year_2025 -10
price_$6 -5
positive_96% +10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Smack Talk at roughly 20,000 to 47,000 copies, with a median around 34,000, derived from its 749 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $115K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

18 observed days · window low $5.99

Across 18 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $5.99 to $5.99. The tracked-window low was $5.99 on 2026-05-31.

$4 $6 $7 05-3106-0306-0707-1607-2007-23 2026-05-31: $5.99 2026-06-01: $5.99 2026-06-02: $5.99 2026-06-03: $5.99 2026-06-04: $5.99 2026-06-05: $5.99 2026-06-06: $5.99 2026-06-07: $5.99 2026-06-08: $5.99 2026-07-15: $5.99 2026-07-16: $5.99 2026-07-17: $5.99 2026-07-18: $5.99 2026-07-19: $5.99 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 2026-07-23: $5.99 2026-05-31: $5.99 (tracked-window low) 2026-06-01: $5.99 (tracked-window low) 2026-06-02: $5.99 (tracked-window low) 2026-06-03: $5.99 (tracked-window low) 2026-06-04: $5.99 (tracked-window low) 2026-06-05: $5.99 (tracked-window low) 2026-06-06: $5.99 (tracked-window low) 2026-06-07: $5.99 (tracked-window low) 2026-06-08: $5.99 (tracked-window low) 2026-07-15: $5.99 (tracked-window low) 2026-07-16: $5.99 (tracked-window low) 2026-07-17: $5.99 (tracked-window low) 2026-07-18: $5.99 (tracked-window low) 2026-07-19: $5.99 (tracked-window low) 2026-07-20: $5.99 (tracked-window low) 2026-07-21: $5.99 (tracked-window low) 2026-07-22: $5.99 (tracked-window low) 2026-07-23: $5.99 (tracked-window low) Tracked-window low: $5.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionCasualIndieEarly Access

Frequently asked questions

How many copies has Smack Talk sold?
indielist estimates Smack Talk has sold between 20,223 and 47,187 units (median 33,705), derived from its 749 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Smack Talk?
Smack Talk was developed by Monchii Studio and published by Monchii Studio.
Who published Smack Talk?
Smack Talk was published by Monchii Studio, developed by Monchii Studio. See Monchii Studio's full catalogue and submission status on indielist.
When was Smack Talk released?
Smack Talk was released in 2025.
How many reviews does Smack Talk have on Steam?
Smack Talk has 749 Steam reviews, of which 96% are positive.
Is Smack Talk worth playing?
Steam players rate Smack Talk 96% positive across 749 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Smack Talk can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Monchii Studio's other releases and Monchii Studio's wider catalog are one click away, letting developers benchmark where Smack Talk sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Smack Talk page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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