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Regiments

Aug 16, 2022 Indie $29.99
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Real-time tactics and Cold War wargame combat define Regiments, a strategy indie game from Bird’s Eye Games. Released in 2022 and published by MicroProse Software, it has 2,882 Steam reviews with 88% positive, suggesting a well-regarded niche pick.

Overview

Regiments is a 2022 Indie game developed by Bird's Eye Games and published by MicroProse Software. On Steam it has gathered 2,789 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $30. The pairing of developer Bird's Eye Games with publisher MicroProse Software is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 109,000 to 254,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Regiments can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,789

Positive

88%

Steam appid

1109680

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

109K to 254K

units (median: 181K)

≈ $1.9M to $4.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

109K median 254K
+ How is this calculated?
2,789 reviews × NB(65) = 181,285 median units
Factor Adjustment
base +50
year_2022 0
price_$30 +5
positive_88% +10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Regiments at roughly 109,000 to 254,000 copies, with a median around 181,000, derived from its 2,789 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $17.99

Across 15 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $17.99 to $26.15. The tracked-window low was $17.99 on 2026-06-07.

$15 $22 $29 06-0306-0606-0907-1607-1907-22 2026-06-03: $26.15 2026-06-04: $26.10 2026-06-05: $26.12 2026-06-06: $25.92 2026-06-07: $17.99 2026-06-08: $17.99 2026-06-09: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-06-03: $26.15 2026-06-04: $26.10 2026-06-05: $26.12 2026-06-06: $25.92 2026-06-07: $17.99 (tracked-window low) 2026-06-08: $17.99 (tracked-window low) 2026-06-09: $17.99 (tracked-window low) 2026-07-15: $17.99 (tracked-window low) 2026-07-16: $17.99 (tracked-window low) 2026-07-17: $17.99 (tracked-window low) 2026-07-18: $17.99 (tracked-window low) 2026-07-19: $17.99 (tracked-window low) 2026-07-20: $17.99 (tracked-window low) 2026-07-21: $17.99 (tracked-window low) 2026-07-22: $17.99 (tracked-window low) Tracked-window low: $17.99 on 2026-06-07

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -40%
    $17.99 Buy
  • Fanatical -10%
    $25.67 Buy
  • Steam reference
    $29.99 Buy
  • Green Man Gaming
  • Humble Store

Latest tracked store observations (2026-07-22 14:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

StrategyWargameReal Time TacticsCold WarCombatRTSRealisticTacticalAlternate HistoryWarSingleplayer1980sModernMilitaryTanksSimulationIndie3DChoices MatterPvE

Frequently asked questions

How many copies has Regiments sold?
indielist estimates Regiments has sold between 108,771 and 253,799 units (median 181,285), derived from its 2,789 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Regiments?
Regiments was developed by Bird's Eye Games and published by MicroProse Software.
Who published Regiments?
Regiments was published by MicroProse Software, developed by Bird's Eye Games. See MicroProse Software's full catalogue and submission status on indielist.
When was Regiments released?
Regiments was released in 2022.
How many reviews does Regiments have on Steam?
Regiments has 2,789 Steam reviews, of which 88% are positive.
Is Regiments worth playing?
Steam players rate Regiments 88% positive across 2,789 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Regiments can compare it on indielist against semantically similar Indie titles such as Ultimate General: Civil War, Cold Waters, Call to Arms, Steel Division 2, ranked by shared tags and genre rather than by ad spend. On the developer side, Bird's Eye Games's other releases and MicroProse Software's wider catalog are one click away, letting developers benchmark where Regiments sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Regiments page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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